For Honor

For Honor

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Ierr 5/dez./2019 às 0:37
For Honor vs. Mortal Kombat 11
Which one is better and why?

(Yes, I had to!)
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Exibindo comentários 3145 de 93
😎Astran😾 6/dez./2019 às 6:15 
For Honor combined with MK11's automated gameplay would be the best fighting game ever. Pushing buttons got old 20 years ago, just like manual transmission.
Última edição por 😎Astran😾; 6/dez./2019 às 6:17
Escrito originalmente por porkwhitemeat:
no one here likes to compare for honor to any other fighting games because theyre fan boys.
or because it's not even remotely close in term of gameplay. the only common factor is that some people fight

trying to balance one by reasoning : "yeah look other fighting games have that"
just feels like : balance cs go around COD or battlefield
or rocket league around fifa
Última edição por Mata mata turtle GAMING; 6/dez./2019 às 6:49
Ierr 6/dez./2019 às 6:48 
I wonder if ubisoft will experiment with 5v5 or 6v6 modes

Or at least 3v3v3 :) it d be completely different from experience in other games (i don't recall fightings w 3 teams or deathmatch for 8 + players)
BigJ 6/dez./2019 às 8:19 
Is it me or does for honor look like Mount and blade with the 3 sides to block thing? (sarcasm)
York 6/dez./2019 às 8:56 
Escrito originalmente por ۞Big J۞:
Is it me or does for honor look like Mount and blade with the 3 sides to block thing? (sarcasm)
you fool mount and blade has 4 ways to block
one if you use a shield LIKE A ♥♥♥♥♥!
real men only use a poleaxe
BigJ 6/dez./2019 às 9:03 
Escrito originalmente por The iron warsmith:
Escrito originalmente por ۞Big J۞:
Is it me or does for honor look like Mount and blade with the 3 sides to block thing? (sarcasm)
you fool mount and blade has 4 ways to block
one if you use a shield LIKE A ♥♥♥♥♥!
real men only use a poleaxe
And fist.
Escrito originalmente por Ierr:
Escrito originalmente por HagaH:
Warden's SB
Zerker's 400ms lights after feint
Orochi's chained 400ms lights
PK's zone
Ara's deadly feint
Shaman (?)

Fast unreactable stuffs has always been in the game even before the Wu Lin. Why argue against them now as if they weren't a thing?

Because fast attack can be spammed. For example PK on release (way before wu lin!) was considered broken because of that.

No point in making those mistakes again, unreactable moves shouldn't be fast and easy to spam moves.

If you die to spam then it's your own fault, and PK was broken because her damage was completely out of whack, not because of spam.
Escrito originalmente por Ierr:
I wonder if ubisoft will experiment with 5v5 or 6v6 modes

Or at least 3v3v3 :) it d be completely different from experience in other games (i don't recall fightings w 3 teams or deathmatch for 8 + players)

I want a massive 20 player free for all in a Scottish highlands setting.
Ierr 6/dez./2019 às 10:08 
Escrito originalmente por Viable_Golem4375:
Escrito originalmente por Ierr:

Because fast attack can be spammed. For example PK on release (way before wu lin!) was considered broken because of that.

No point in making those mistakes again, unreactable moves shouldn't be fast and easy to spam moves.

If you die to spam then it's your own fault, and PK was broken because her damage was completely out of whack, not because of spam.

Back in season 1 everybody had issue with spam.

Guess what we did not have in season 1? That motto "if you die to spam then it's your own fault", and that was actually good about that season :) Seriously, i wish ppl would drop that attitude or at least avoided using it without reason.
Viable_Golem4375 6/dez./2019 às 10:16 
Escrito originalmente por Ierr:
Escrito originalmente por Viable_Golem4375:

If you die to spam then it's your own fault, and PK was broken because her damage was completely out of whack, not because of spam.

Back in season 1 everybody had issue with spam.

Guess what we did not have in season 1? That motto "if you die to spam then it's your own fault", and that was actually good about that season :) Seriously, i wish ppl would drop that attitude or at least avoided using it without reason.

Yeah but we also had 5 minute long staring contests if both players were skilled because nobody could land a move if it wasn't guaranteed.
Ierr 6/dez./2019 às 10:28 
Escrito originalmente por Viable_Golem4375:
Escrito originalmente por Ierr:

Back in season 1 everybody had issue with spam.

Guess what we did not have in season 1? That motto "if you die to spam then it's your own fault", and that was actually good about that season :) Seriously, i wish ppl would drop that attitude or at least avoided using it without reason.

Yeah but we also had 5 minute long staring contests if both players were skilled because nobody could land a move if it wasn't guaranteed.

Actually, no.

Back then Shugo's run was way more usefull. And you could also gb after run-bash with conq. And warden's sb-light was still there, and with less stamina requirement :P
Viable_Golem4375 6/dez./2019 às 10:29 
Escrito originalmente por Ierr:
Escrito originalmente por Viable_Golem4375:

Yeah but we also had 5 minute long staring contests if both players were skilled because nobody could land a move if it wasn't guaranteed.

Actually, no.

Back then Shugo's run was way more usefull. And you could also gb after run-bash with conq. And warden's sb-light was still there, and with less stamina requirement :P

Shugos run was an OOL thing that was more or less just used for cancerous kiting strategies, hence why that is no longer usable as offense, same with the Conq thing. Also if I'm correct on release you could roll GBs on reaction making Warden's bash useless like all other offense.
Ierr 6/dez./2019 às 10:38 
Still - not a staring contest :)

Also: who needed gb when you could use warden's spammy combo almost endlessly with good pressure on opponent?
Última edição por Ierr; 6/dez./2019 às 10:40
York 6/dez./2019 às 10:43 
Escrito originalmente por Viable_Golem4375:
Escrito originalmente por Ierr:

Actually, no.

Back then Shugo's run was way more usefull. And you could also gb after run-bash with conq. And warden's sb-light was still there, and with less stamina requirement :P

Shugos run was an OOL thing that was more or less just used for cancerous kiting strategies, hence why that is no longer usable as offense, same with the Conq thing. Also if I'm correct on release you could roll GBs on reaction making Warden's bash useless like all other offense.
wardens bash did work........... in an awful way basicly you had 3 outcomes of the bash a short bash two lights and can be repeated in a mini vortex
the full bash IF IT EVER HIT you got the current max punish
faint into gb yeah that was a thing .
warden was alright on launch he was not bad but ♥♥♥♥♥♥♥♥ was he not great.
Oh almost forgot back then he had a one hit kill glitch
Kvervandi 6/dez./2019 às 13:12 
Escrito originalmente por Warden:
Escrito originalmente por Ierr:
Okay, i get it :) No MK11.

But seriously, what fighting game can we compare to For Honor, then? Are there any similar games?

dark souls
Please don't.
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