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trying to balance one by reasoning : "yeah look other fighting games have that"
just feels like : balance cs go around COD or battlefield
or rocket league around fifa
Or at least 3v3v3 :) it d be completely different from experience in other games (i don't recall fightings w 3 teams or deathmatch for 8 + players)
one if you use a shield LIKE A ♥♥♥♥♥!
real men only use a poleaxe
If you die to spam then it's your own fault, and PK was broken because her damage was completely out of whack, not because of spam.
I want a massive 20 player free for all in a Scottish highlands setting.
Back in season 1 everybody had issue with spam.
Guess what we did not have in season 1? That motto "if you die to spam then it's your own fault", and that was actually good about that season :) Seriously, i wish ppl would drop that attitude or at least avoided using it without reason.
Yeah but we also had 5 minute long staring contests if both players were skilled because nobody could land a move if it wasn't guaranteed.
Actually, no.
Back then Shugo's run was way more usefull. And you could also gb after run-bash with conq. And warden's sb-light was still there, and with less stamina requirement :P
Shugos run was an OOL thing that was more or less just used for cancerous kiting strategies, hence why that is no longer usable as offense, same with the Conq thing. Also if I'm correct on release you could roll GBs on reaction making Warden's bash useless like all other offense.
Also: who needed gb when you could use warden's spammy combo almost endlessly with good pressure on opponent?
the full bash IF IT EVER HIT you got the current max punish
faint into gb yeah that was a thing .
warden was alright on launch he was not bad but ♥♥♥♥♥♥♥♥ was he not great.
Oh almost forgot back then he had a one hit kill glitch