For Honor

For Honor

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UbiYubble Feb 27, 2020 @ 11:23am
Testing Grounds - Notes & Feedback
Greetings, Warriors!

I've seen a few asking where they can read about what's coming with the latest Testing Grounds, so I figured I'd put it here for easy access. Feel free to let us know what you think!

TESTING GROUNDS: FIGHT SYSTEM IMPROVEMENTS[forhonor.ubisoft.com]

TESTING GROUNDS: HOW ATTACKS ARE CHANGING[forhonor.ubisoft.com]
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Showing 1-15 of 72 comments
JKArtorias Feb 27, 2020 @ 12:33pm 
I made a post about it. But i'll mention it here.

You buffed Lawbringer's light parry to 39+10 guaranteed from 30+10. Why?

You nerfed Cent heavies to 20 from 25. Why?

With the testing grounds you were nerfing punishes, so why was LB buffed.
DetectiveYellNow Feb 27, 2020 @ 12:35pm 
Originally posted by God Of Conquest:
I made a post about it. But i'll mention it here.

You buffed Lawbringer's light parry to 39+10 guaranteed from 30+10. Why?

You nerfed Cent heavies to 20 from 25. Why?

With the testing grounds you were nerfing punishes, so why was LB buffed.
Cause yall won't let him get shove on block back. At least give him something.
Which btw could be dodged.
Last edited by DetectiveYellNow; Feb 27, 2020 @ 12:46pm
Linnéa Feb 27, 2020 @ 2:02pm 
how do I get the testing grounds? Cant find anything.
DetectiveYellNow Feb 27, 2020 @ 2:15pm 
Originally posted by Vexer:
how do I get the testing grounds? Cant find anything.
It's on the multiplayer map, just selected it and wait for the long queue due to low activity.
DetectiveYellNow Feb 27, 2020 @ 4:23pm 
As a note from me, make feint cost more stamina. To much feint spamming still in the game, and it's a very cheap tactic to the game. Because it's annoying to have the parry and they pull back at the last minute.
Kasin Feb 27, 2020 @ 4:45pm 
Thanks, I hate it.
Sepherix Feb 27, 2020 @ 11:52pm 
Feels like people just have infinite stamina.
Mysath Feb 28, 2020 @ 3:18am 
No to these changes.
JIEBA Feb 28, 2020 @ 8:27am 
Ubisoft, please... look closer on what you are going to do. Game is already quite unpopular, but you want to destroy it completely?.. Otherwise, i see no reason for so radical and unbalancing changes. Reacting OR predict 400 (or even faster) lights is quite difficult to the player that is not "top tier"! chained lights of orochi and deadly feints of aramusha is now 300 ms! But have you considered 100 guard switch, when boosting speed of the game? I guess not. Because hitstun negates that to the attacker, but reacting to it from the defender's side requires reaction of 200 ms or even faster. Even with "predicting", window is too short. Now let's look at the sped up bashes... it was already difficult to dodge conq or BP shieldbash, what now?.. One my friend said that game dergades to it's original state. And now I see that situation is much worse than it was those times. With new fight system, For Honor would be completely unplayable.
I beg you, Ubisoft, stop. Do not do this to my favorite game.
P.S Matters not only that I've listed above, but the damage nerf, with which you tried to compensate the speed of attacks... it is ridiculous. Especially conq's flail uppercut damage.
Last edited by JIEBA; Feb 28, 2020 @ 8:34am
b_b_yogi Feb 28, 2020 @ 1:55pm 
Originally posted by HG | DetectiveYellNow:
Originally posted by God Of Conquest:
I made a post about it. But i'll mention it here.

You buffed Lawbringer's light parry to 39+10 guaranteed from 30+10. Why?

You nerfed Cent heavies to 20 from 25. Why?

With the testing grounds you were nerfing punishes, so why was LB buffed.
Cause yall won't let him get shove on block back. At least give him something.
Which btw could be dodged.
Just accept it already, shove on block was an unhealthy mechanic regardless of damage nothing should be guaranteed off of a block period.
Takingdomscosimog Feb 28, 2020 @ 2:32pm 
really dislike the speed of neutral attacks, the damage the stamina i dont care about im for all that, but im not gonna play this anymore if i cant defend myself at all.

i refuse to button mash as an answer to button mashers, this isnt dead or alive, or street fighter etc with just spamming and thats what i loved about the game.

but if this is the direction you guys want to take it, so be it im grateful for 4 years of a great game but this is where i draw the line the game feels like its on crack and its too much for me. gg
DetectiveYellNow Feb 28, 2020 @ 5:37pm 
So far it's like dev added more lag into the testing grounds.
Making deflects easier is a bad idea, made already annoying characters to fight even more annoying.
Proves more that toe stab needs to be placed into a combo.
Makes me want to have PK nerfed to the ground like a certain poison character we all know.
Speeding up lights again is not the way.
Juno Feb 28, 2020 @ 5:49pm 
Thanks to the damage nerf, i can't even use conq's kit now, even if i wanted to. a 14 damage heavy? like, what's the whole point of trying to use different moves if it does such abysmal damage? honestly this damage change feels horrible..
Last edited by Juno; Feb 28, 2020 @ 5:49pm
794redfield Feb 28, 2020 @ 7:02pm 
As far as I'm concerned, the tweaks to damage and the Indicators is a step in wrong direction. I pointed this out in a recent Dominion Match, but everyone there agreed that Everything being Unreactable was a horrible idea, Street Fighter this is not.

Attacks can come from multiple directions which makes Guarding harder, especially with the 100ms switch delay, you can be attacked by more then one person which can lead to piled on damage which by the way, because its all Lowered, means Revenge and Healing Feats are going to be even Stronger. Certain Characters who already had Powerful Mix-ups and Soft-Feints are now going to RULE the meta to the point where it could kill any interest in the game for newcomers and even vets, and Heavies in general no longer feel worth it to go for because they got hit too hard to the point where they don't hit hard.

By all means, keep the Stamina, Animations and Zone Ease, but for the love of god, scrap the Damage changes and the Indicator nonsense and try again. If people on PC are having issues and complaints with them just imagine what the Console base thinks of them right now, I guarantee they're not happy when they end up on the receiving end of Shaman's 31 damage Soft-Feint stabs.
GarusTZ Feb 29, 2020 @ 12:10am 
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Date Posted: Feb 27, 2020 @ 11:23am
Posts: 72