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If you had the choice to nerf one of JJ's abilities, what would it be and why?
it gave too many choice for him.
all op champs have too many choice.
His feats and thats it
There is no reason for a character with already high damage to have Deadly, Soothing Mist is outright broken, and even if there is only 1 enemy on the aura, its already nearly as much as Second Wind ( another OP feat ) worth of healing.
Other than that, JJ is " Fine ". And by that i mean not fine at all, because he has no offense but a strong defense and high damage, aka literally the exact opposite of what heroes should be in this game.
Y'all need to look into Shaolin and Berseker when thinking about making new heroes : Those 2 are pretty well - designed and all heroes should be like that.
He has no 400ms lights
Dodge cancel is ok. Just the fact he has like no recovery and lots of defense that should be nerfed on him on a 1v1 view, and after that, buff the fricc outta him. Give him some actual offense and mixups that cant be nulified on a single backdodge timing
> S tier
He is only S tier in team modes because of his broken feats. If we removed Soothing Mist and Deadly from him, that alone would make him drop a lot
In duels he is a bit garbage as he has no viable offense whatsoever.
Berserker has his own flaws.
Conq dodge to the side and attacks. :thonk:
Other than the rather high damage for 400ms lights... Care to explain?