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Point is it wasnt 15 seconds, the run he performed was already 20 seconds long with at least another 20 to 30 to go, people dont read the thread or actually asess the situation. Just get on high horse over a single teamkill. Im not a griefer at all. I saw a situation that the math said we benefited from so i acted. the points i gave the team was worth 5 seconds of me stood in a capture zone. The math still puts us in the green time wise.
Hell even the guy i TK'd wasnt bothered, he didnt complain, he just kept playing. He had complained about another player the last round.....but not that TK. Doesent that make you think even he saw the benefit?
So yeah long story short, it wasnt a short run, it saved time (even taking into account the 5 kill points). And it seems the guy ingame got that and wasnt bothered. You guys more bothered than him lol
Try to think about that OP.
You literally gave the enemy renown.. people like you are why 4s are so irritating...
The fact that you spent time chasing him left the other two guys out to dry... so much for being a team mode.. go back to COD.
OP: "I have calculated the time wasted by you casual and your punishment for this dishonor display is dead." - while joining the chase and be effective with his time.
Just one question tho, OP, are you in Samurai faction?
>heals are for ♥♥♥♥♥♥♥
>get killed sometimes
>tmw the enemy team wins
>tmw they won because they decided to live longer in order to win the match
>mfw even Sun Tzu told people to not be autistic and retreat so they can fight again
Go back to duels kid
Listen here you Catholic saucepan.. this is clearly a savage. They enjoy infighting as much as they do inbreeding..
I mean half the replys demonstrate that you didnt read past the first post for any further explination of the situation. One single person here has the balls to say "yes i see your logic here, i disagree with what you did, but i do see what you mean".
He wouldnt have been boosting a zone for over a 1min from the time of retreat, and still would have been low hp 40-50 seconds after the retreat.
How is that better that a 15 second respawn to full hp?
Also if i take on the kensi at our spawn point that sill leavs it 2v3 in the rest of the map while he goes right the way down the back to the far checkpoint.
Because in real life lives arent replaceable. In a game you do whats most effective, not whats most realistic.
In left 4 dead vs its a valid tactic to shoot a slow limping teammate so the rest of the team can rush if its late level. Because its more efficient, being efficient is a big part of playing competitive games of any sort.
That's horrible.
I hope you get reported for that, and any future TKs you do (since you'll obviously do it again judging by how happy you were).
Probably saying this community is toxic in L4D board.
dont see it to often tho:)
A: You have no idea what was going on that led to the Orochi running away, the Kensei could have ambushed them when they were already low on health so getting Revenge was a no go, or if the Orochi was at full health then that means the Kensei was just outright owning them and they were running away from a losing battle.
B: No matter how hard you try to justify it, Killing your own teammate benefits only the Enemy Team, because you killed your own ally, the Kensei chasing him got Renown and their team got 10 Points because "they" killed one of your heroes. And since you got involved it likely also gave the Kensei an "Honorable 1v2" Bonus, which actually would give them more renown and give the Enemy Team more points, which would further increase their lead and cause your team to start breaking faster.
C: If you had actually stepped in and SAVED your teammate, you would have gotten a Savior bonus upon killing the Kensei and the Orochi would be able to run to a zone and heal, all the while Boosting the Zone which causes your team to get double the points that zone gives per second instead of giving the enemy team free points due to your ally dying and forcing them to wait for 12 seconds when they could have been doing something to help your team like killing minions, capturing a Zone the Enemy's have or, as I just stated, Boosting a Zone your team already had. Likewise, it would have quickly made a better friend out of that Orochi, if you saved them, they would likely try to save you if the situation arised.
D: Killing your own ally is just a jackass move and will make an enemy out of your own teammate, I guarantee you more spiteful players would actively go out of their way to screw you over as payback, I know I would, whether it be leaving you to die in a gank or feeding your attackers revenge to further tilt the odds against you, it won't matter to your enemies since its helping them regardless and your other "allies" likely wouldn't even bat an eye, to them if you Team Killed one of them you very likely would Team Kill the rest of them if given the chance.
Honestly, I bloody DARE you to try making an excuse to justify Team Killing despite the clear downsides you overlooked.
Because not only OP able to calculate the time lost, his ally also ables to do the same thing.
His ally must be saint, because if I was in his position, I would wreck my keyboard.