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Full Health: No increase.
Below 130: 5% Damage reduction.
Below 100 (Below 4 Bars): 10% Damage Reduction.
Below 70 (Below 3 Bars): 20% Damage Reduction.
Below 40 (Less then 2 Bars, Aka: Critical Health): 30% Damage Reduction.
or you can try bastion+vengeful barrier+last stand
both those build increase your tankiness with hard to kill shugo should be able to handle several extra blows +it's usefull if you get gank because when your near death you will be more tanky and perhaps you will get your revenge =>+25hp thanks to vengeful barrier which are affected by your build so if you have a good guard you will perhaps get your revenge a second time
moreover if your near death and you use your revenge , revenge's shield will benefited from your build it will allow you to be agressive and to tank even more
(however i don't know how defense buff stack )
thank you kindly red<3
i was on to the same idea:D
if goki rework works out in all area's (not counting the opener thing) than i cant go wrong with a tanky meaty build like that:)
thats a very interesting idea to :o
https://docs.google.com/spreadsheets/d/1wwr17AtTDFU3BZY_81axLVMKdHdNZuV0wGOb589VKgc/edit#gid=0
+i'm not sure if we can stack so much damage reduc (i already tryed both build i cited and i'm pretty sure it don't work as it should a warden heavy deal 28/30 damage when i'm under 50hp while i should be at 50% damage reduc)
if all else fails i'll use bulk+last instead:3