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Orochi is squishy, land a parry or two, dole out some punishment, and if youre lucky he will get exhausted, then just push em over and drop the hammer. If your new pick a tank/van character you can eat some of those lights and parry the next one, just watch out for heavies and windups.
Note- their guard break distance is extremely lacking, you'll see inexperienced ones coming short all the time
Meanwhile Jestor, that's a lot less helpful, if you want to say he is easy to beat, list the reasons why and explain how to maybe beat them then rather than just "learn it". That'd be a lot better thank you.
For the matter, I see Fox, again what I said the first time around sort of applies, I have an issue keeping up I suppose and again can't keep up in speed.
She has 500 ms lights like Conqueror while having a delayable 2nd light which is 400 ms (Delay means making it 333) but of course its only 2nd lights and her second light from top is guaranteed meaning its only valid if you throw side lights or heavies. Meaning no, Orochi is not faster than Conqueror unless you count a 2nd light in a combo.
Orochi has her riptide strike which can be countered by anyone and if you bait the riptide strike you get a heavy.
Then there's storm rush which comes from any direction but can be interrupted. Which goes both ways she can cancel and parry or deflect, but not many people do that. Since to interrupt it you're using a 500 ms attack. If you have a hyper armor attack you can decide to trade instead of interrupt.
Also Orochi has no unblockable and 0 oos pressure. She has a good oos punish, but no pressure.
Her zone isn't great its the standard speed.
Orochi is unique for being the speed assassin. But for being speed she isn't faster than anyone. Making her not unique at all, she's the worst assassin, lacking anything to make her special.
Her light deflect is good, while her heavy deflect if missed, which it WILL miss gives the enemy a free gb. Your punish gave them a punish instead.
Honestly everything that was special about Orochi, someone else has. Orochi is just a standard bland character. But her appearance is good. (Even if she doesn't have neko ears...)
I've read through this, so she is not faster than Conq?(Odd, I can deal with Conq spam yet not Orochi... which I guess might be due to something else?). But I see, either way I'm just going to look to improving dealing with the light spam for the time being and learn how to parry it more easily, again if you have suggestions on how to necessarily improve here it'd be appreciated.
I went to training, set an various heroes i was having issues with to spam their combos, didnt leave till i was parrying everything. Also, like I and another person said, parrying orochis first light is super risky.
Orochi was an issue for me too, especially when they came in pairs. Just keep at it.
Ohh, the pros will prefer to fight you solo though (more renown)
So right now just focus on learning the attacks, since they're lights you don't need to parry them yet. Focus on learning how to block them then learn how to parry them after.
I think orochi shines when they use their skills right, Orochis scream has won me a few 2v1s
Kensei is disgusting at handling orochi's. His range is good and he has similar mobility.
Data wise, the Orochi isn't overpowered at all, but to someone not familiar with said data and/or with the typical way an Orochi may approach you, it's very dizzying, and an Orochi can be psychologically OP.
Orochi, compared to most other classes, has the smallest two-handed weapon in the game, and it is easily obstructed by the flashy hud, the beautiful background, that stupid AI creep in the background, and your eyes could easily lose focus on their actual attack. Combined with the fact that their arm movements aren't as drastic as other characters swinging around weapons with more force such as the Centurion, the Beserker, the Shaman, basically almost every other hero in the game has fairly theatrical exaggerated movements, while the Orochi's light attacks are more realistic in terms of sword fighting. The only thing you really have to go off of, is the HUD.
I mean that's my best guess, because otherwise the numbers are completely wrong and everyone is stupid. Which is a possibility, but a very very very unlikely one. I have had the same issue on console but looking at the numbers, I kept shaking my head and going "No, that's impossible! They feel broken!" Even coming back into PC after a 6 month hiatus, I STILL have a bit of difficulty trying to parry an Orochi because of their damn animations. So I guess the long term solution is to play against more of them, and maybe even try out Orochi yourself just to see how it looks on the other side so you get an idea of what a typical Orochi would do.
Once again I'm no psychology or kinesthetic major to back this up, but I think this would make for an interesting topic to study. Why the hell do they FEEL broken?
If you're playing as an assassin, you may have a lot more trouble with a light spamming orochi than if you're playing as any other hero. If you're not playing an assassin hero you can safely ignore this, but I just figured it might be worth bringing up since you didn't mention what heroes you're playing.
Reflex guard sucks and is buggy, and against characters like Aramusha or a light spamming Orochi, 99% of the time you can pretty much just say you've already lost before the fight is over. There are tons of complaints about this and lots of video examples of reflex guard simply failing to guard.
https://old.reddit.com/r/forhonor/comments/9akqb1/overly_common_problems_with_reflex_guard/