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Best way to initiate as Lawbringer?
Just hit rep 16 with him, and I still haven't really discovered it. Best so far is feint into block-shove, but this is highly ineffective against turtles for obvious reasons (especially Shugo)
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Showing 1-9 of 9 comments
Aberardus May 2, 2018 @ 10:45am 
Ledge them.
Chance May 2, 2018 @ 10:45am 
Originally posted by ⇋Kaz⇌:
Just hit rep 16 with him, and I still haven't really discovered it. Best so far is feint into block-shove, but this is highly ineffective against turtles for obvious reasons (especially Shugo)
LB is a counter attacker, he doesn't really have a way to initiate. Honestly your best bet is to wait out the turtle because HE will attack at some point. The shove is easy to dodge and so it long arm, you can try a top light because its fast but you risk alot with it.
Last edited by Chance; May 2, 2018 @ 10:45am
Saint Landwalker May 2, 2018 @ 10:45am 
Originally posted by ⇋Kaz⇌:
Just hit rep 16 with him, and I still haven't really discovered it.
That's because it quite seriously doesn't exist. Lawbringer has no initiation options. Period.

There's not even the possibility to say something like "Well you can try X" because all of the X you could try is awful.
Small odd rodent May 2, 2018 @ 10:46am 
Originally posted by Aberardus:
Ledge them.
I definitely would, but impaling charge only comes from one direction and can be blocked/parried pretty easily :P
. May 2, 2018 @ 11:26am 
He has none.

If you want to play LB, you're going to have to just put up with his trash design.
A Bar of Soap May 2, 2018 @ 11:33am 
Lawbringer is a turtle/counter-attacker. He shouldn't have a strong opener, really. What he should have is some options to bait the opponent into doing something he wants. I'd suggest giving him hyper armor on certain attacks, but that's already been done with other characters. /shrug

As-is, he *can* win in duels, but it's just a bit tedious.
Saint Landwalker May 2, 2018 @ 11:48am 
Originally posted by apatheticVigilante:
Lawbringer is a turtle/counter-attacker. He shouldn't have a strong opener, really.
This is ridiculous and wrong.

If a hero is built as a counter-attacker, and cannot himself reliably actually attack, then what do you think is going to happen? His opponent is going to sit there and look at him. Nobody is going to attack a specialized counter-attacker if there's no threat to make them attack. They're going to stand around and wait for the character who has no offense to get bored and try to engage in offense, and then they're going to murder him for it.

Even counter-attackers need to be able to attack. Having offensive pressure is the only thing that can bait an opponent into acting. If you have no pressure, there's no bait, and the opponent can just turtle up themselves and do nothing without any danger of punishment. If you can't apply pressure with your offense, then your defense and counterattack options are irrelevant because nobody will ever give you the chance to use them. See: Pre-work Berserker, Pre-work Conqueror, Pre-work Kensei, current Valkyrie, current Nobushi, current Orochi, current Raider, current Aramusha, current Centurion, current Lawbringer, current Shugoki, etc.
Small odd rodent May 2, 2018 @ 11:49am 
Originally posted by Dr Legend PhD:
He has none.

If you want to play LB, you're going to have to just put up with his trash design.
Been putting up with it for 320 levels

Originally posted by apatheticVigilante:
Lawbringer is a turtle/counter-attacker. He shouldn't have a strong opener, really. What he should have is some options to bait the opponent into doing something he wants. I'd suggest giving him hyper armor on certain attacks, but that's already been done with other characters. /shrug

As-is, he *can* win in duels, but it's just a bit tedious.
imo he should get hyperarmor on the longarm, either that or make it much faster (like what they did with Nobushi's kick). On top of either of hose, maybe make it pass through armor to break through turtles
Alt Overdrive May 2, 2018 @ 5:52pm 
Originally posted by apatheticVigilante:
Lawbringer is a turtle/counter-attacker. He shouldn't have a strong opener, really.

"What is Warlord and Shinobi".
About 2/3rds of the cast has an opener, base assassin's don't have one. There's no distinction in the game that disallows Lawbringer to have an opener. Shinobi, as one of the few examples, is a counter-attacker that has 500 ms in lights, can double light, has good parry techniques, and can deflect, and he's pretty fine. Why is Lawbringer forced to act as a turtler when a real heavy like Warlord can go on the offensive sometimes, and is equipped with hyperarmor.
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Date Posted: May 2, 2018 @ 10:44am
Posts: 9