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So low health revenge, use bleed. Run away. He's dead.
Pretty sure that this was like that before.
I mean what is a gank? 2 or more people engaging you, now Ubi as worthless as they are in making games they have not gotten that memo, so it's a dice roll when people bash your face in if you get revenge or not. THAT is not good game design now is it?
When they even write in the patchnotes they made the changes to encourage more 1v1 the system they made did not work.
They are so afraid to nerf characters they sit in the forum saying "Oh we read your concerns and we forward them to the devs" but I don't see BP shieldbash being punishable unless you play raider.
Nothing they do seem to have any rules to it. Anti gank tool does not work. Anti turtle characters are the best turtles.
They made a TANK with DODGE attacks which is better than any of the older assassin's that came out before him, even better than Tiandi's dodge attacks WHICH IS WHAT HE IS DESIGNED AROUND.
Ubi has no rules when they make their games, whatever they put in just screws with what the game already has or does not work. It is a huge problem
Was talking about the bleed thing.
In anything else here I’m not interested.
Revenge is only a meaned to let you live a bit long not to slaughter through your enemies.
Besides that the revenge gain seems to be broken sometimes, everything is how it should be.