Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Well yeah I can see when a Warden is starting a SB but I don't know the outcome, that's not what being telegraphed means.
The thing is you cant literally spam them to death without a chance of reading because theyre telegraphed :
Warden foward dodges and starts his SB and has 700ms before he can release it.
conq's and bp's bash have a foward dodge telegraphing their instant form
zerk's offense is started by a neutral heavy feint \ blocked heavy
all chained 400ms lights
shaman's bash stance
etc etc
it is telegraphed because the game be like '' hey dude prepare yourself to make a read ''
its not like the move is from neutral
Problem is with Wardens SB the chances of your opponent making a correct read are 1/4.
Well they can possibly get a GB if you go for a fully charged bash and they dodge right, but even then the risk/reward is heavily in favour of the Warden.
nuxia= idk but she just feels easier to block than other 400ms attacks
People who want only unreactable moves in this game; what do you do with your own unreactable moves? play a guessing game the entire match? 50-50 the whole fight?.
Nuxia 400ms is from the chain light, not neutral.
Attack them when you have a chance, like an actually fight, not just starring at them and prepare to counter/dodge their move.
And in case you haven't realised, what I said is just the norm in fighting games. And maybe Warden mirror matches. You let them dictate the flow of the fight, you get what's coming.