For Honor

For Honor

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|Zomaxx| Aug 8, 2019 @ 1:59am
Can't gb glad's heavy? Not even with raider soft feint into gb?
I knew about ara and cent, but why glad too? this game is so inconsistent it actually hurts
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Showing 1-15 of 17 comments
Just because you don't know about it doesn't mean the game is inconsistent.
:v
But yes, his heavy has 100ms gb-vulnerable.
Only_war (Banned) Aug 8, 2019 @ 4:27am 
gb window should be the same for all thats why its inconsistent
Let's remove all the uniqueness of Heroes and make all of them Raider.
Only_war (Banned) Aug 8, 2019 @ 4:48am 
Originally posted by Jormungandr RISE!!!:
Let's remove all the uniqueness of Heroes and make all of them Raider.
gb is not uniqueness, its like guard change or rolling, its the same although it doesnt have any sense
Spooky7.62 Aug 8, 2019 @ 4:50am 
Uniqueness comes front fighting styles, not mechanics
Originally posted by Schwartzenangry:
Originally posted by Jormungandr RISE!!!:
Let's remove all the uniqueness of Heroes and make all of them Raider.
gb is not uniqueness, its like guard change or rolling, its the same although it doesnt have any sense
Wallking speed not the same
Rolling speed+distant not the same
Heavy feinting timing not the same
Also guard? Shin guard reflex drops at 1100ms and Glad's is 500ms.
It need time to get used/learn.
Last edited by shower speedrunner; Aug 8, 2019 @ 4:54am
|Zomaxx| Aug 8, 2019 @ 5:12am 
Originally posted by Jormungandr RISE!!!:
Originally posted by Schwartzenangry:
gb is not uniqueness, its like guard change or rolling, its the same although it doesnt have any sense
Wallking speed not the same
Rolling speed+distant not the same
Heavy feinting timing not the same
Also guard? Shin guard reflex drops at 1100ms and Glad's is 500ms.
It need time to get used/learn.
Running speed is different, if you mean the lock-on walking speed its the same
Rolling speed and distant is now the same
Why shouldnt all heavies have the same gb vulnerability?
I just think reflex guard shouldnt be a thing anymore its buggy af
Jedster Aug 8, 2019 @ 5:19am 
Playing Raider and complaining about Glad?! I don't want to live on this planet anymore...
Tommy Aug 8, 2019 @ 5:30am 
Yeah its a stupid feature, hopefully they will remove it.
|Zomaxx| Aug 8, 2019 @ 5:50am 
Originally posted by JEDSTER:
Playing Raider and complaining about Glad?! I don't want to live on this planet anymore...
No, I just wanted to know if its possible to gb him with using a soft feint to gb but seems nah
And im only complaining about inconsistencies in this game, I see you couldnt rly understand that
Originally posted by ¤Zomaxx¤:
Originally posted by Jormungandr RISE!!!:
Wallking speed not the same
Rolling speed+distant not the same
Heavy feinting timing not the same
Also guard? Shin guard reflex drops at 1100ms and Glad's is 500ms.
It need time to get used/learn.
Running speed is different, if you mean the lock-on walking speed its the same
Rolling speed and distant is now the same
Why shouldnt all heavies have the same gb vulnerability?
I just think reflex guard shouldnt be a thing anymore its buggy af
Lol wrong
Walking speed is different
Shug vs Ara
You can spot the different very easy.
Wrong again, rolling speed and distant is not same, Nobu vs PK for obvious different.
Originally posted by ¤Zomaxx¤:
Originally posted by JEDSTER:
Playing Raider and complaining about Glad?! I don't want to live on this planet anymore...
No, I just wanted to know if its possible to gb him with using a soft feint to gb but seems nah
And im only complaining about inconsistencies in this game, I see you couldnt rly understand that
I know, for a newb like you and me, it's weird. But you gotta adapt.
It's a feature.
Last edited by shower speedrunner; Aug 8, 2019 @ 8:06am
|Zomaxx| Aug 8, 2019 @ 8:51am 
Originally posted by Jormungandr RISE!!!:
Originally posted by ¤Zomaxx¤:
Running speed is different, if you mean the lock-on walking speed its the same
Rolling speed and distant is now the same
Why shouldnt all heavies have the same gb vulnerability?
I just think reflex guard shouldnt be a thing anymore its buggy af
Lol wrong
Walking speed is different
Shug vs Ara
You can spot the different very easy.
Wrong again, rolling speed and distant is not same, Nobu vs PK for obvious different.
They are, just read the patches: https://forhonor.ubisoft.com/game/en-us/news-community/152-353493-16/patch-notes-2110
"Backward Combat Strafe for all heroes have been capped at 5 units maximum. (If they were slower before, they haven’t changed.)
Forward Combat Strafe for all heroes have been capped at 6 units minimum. (If they were faster before, they haven’t changed.)"
Yes the forward is faster, but it doesnt matter if you cant go back fast enough
"Roll distance has been standardized for every hero at 5m"
Now tell me, why cant heavies have the same gb vulnerability?
Gamer Supreme Aug 8, 2019 @ 9:08am 
It there to punish you for trying to gb spam everyone
Originally posted by ¤Zomaxx¤:
Originally posted by Jormungandr RISE!!!:
Lol wrong
Walking speed is different
Shug vs Ara
You can spot the different very easy.
Wrong again, rolling speed and distant is not same, Nobu vs PK for obvious different.
They are, just read the patches: https://forhonor.ubisoft.com/game/en-us/news-community/152-353493-16/patch-notes-2110
"Backward Combat Strafe for all heroes have been capped at 5 units maximum. (If they were slower before, they haven’t changed.)
Forward Combat Strafe for all heroes have been capped at 6 units minimum. (If they were faster before, they haven’t changed.)"
Yes the forward is faster, but it doesnt matter if you cant go back fast enough
"Roll distance has been standardized for every hero at 5m"
Now tell me, why cant heavies have the same gb vulnerability?
Go to r/competetiveForHonor or something like that, you would find a video complain about Walking speed of Ara+Shug
Also PK walk speed is top speed, so she is faster than anyone.
The roll change is barely good, you can easy notice that Raider's roll speed is bad compare to Glad/Pk/Shaman.
You need to read a bit carefully, because they buff it so the bad one is not too far from the best, but they don't simply make all the same.
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Date Posted: Aug 8, 2019 @ 1:59am
Posts: 17