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All i'm seeing here is that you got killed by a firebomb, grenade or someone who used Second Wind, what you might see as "dishonorable" is just a tactic that the other player had, and the only unfair fight is the one that you lose chief.
Still doesn't change the fact that dying out of literal nowhere to a feat does not make for fun gameplay, this game should be skill based at the end of the day and feats like that are a cheap way out of a fight you were gonna lose.
I would love if feats would play more of a passive role.
See that's the only damage feat I'm ok with as that you can easily dodge.
If you are talking about Hitokiris 4th feat Senbonsakura.
That is properly the most balanced high dmg feat in the game.
tell that to commander in breach.
You cant mix feats in to combat moves simple logic.
Damage feats should 100% not affect the commander at the very least.