For Honor

For Honor

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How do we buff highlander?
This is a serious discussion.
We all know highlander needs buffed, but how?
Anybody who has played him to rep 1 will tell you that his kick cancel into grab or unblockable into grab is very strong.
What I'm worried about is that ubi will buff his health, but nerf his offensive stance into the ground.
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Starwight/ttv (禁止済) 2017年9月10日 18時50分 
I have to disagree. His cancel hardly ever hits even a semi competent player. It's slow af, and easy to dodge. The unockable to grab does nothing either, since he gets almost nothing from a gb.

Highlander is weak for these reasons:

1. He is super slow for no reason.

2. Related to 1, his damage output is just garbage, especially for how slow he moves.

3. He uses way too much stamina. He can't even do a proper mixup without going oos.

4. His health is as garbage as his damage. He is supposed to be able to trade with his hyper armor, but lacks the health to actually do it.

5. His hyper armor starts faaar too late. His attacks can be interrupted easily by a light attack. It renders his hyper weak at best.

6. His offensive form is too easy to accidentally trigger for one, and for two, when in offensive form, he can be taken out in a single parry.


To properly buff highlander, first and formost, he needs stamina. He needs it bad. He can't even fight properly because he runs out so fast. So either reduce his stamina costs or buff his stamina pool.

Damage can be handled twofold. Either keep him slow and make his damage output more akin to Shugoki, OR keep his damage where it's at, and spees up his moves.

Highlander is supposed to trade, givw him the proper tools to do it. Make hyper start sooner, and buff his health. It doesn't need to he a crap ton, but he should have enough to enable him to actually trade hits with someone other than an assassin.

And there you go. More stamina or less stamina cost; more speed or more damage; more health and hyper armor needs to trigger faster.

I think these would put Highlander into a good place and actually make him a viable option in 1v1.
Idk man. I land his unblockable into unblockable grab, not gb, consistently. Granted, it does barely any dmg.
Starwight/ttv (禁止済) 2017年9月10日 19時12分 
MacaroniBurger の投稿を引用:
Idk man. I land his unblockable into unblockable grab, not gb, consistently. Granted, it does barely any dmg.

When I was playing, everyone seemed to be able to avoid it. Even taking that part out tho, it shouldn't use as much stamina as it does for as little damage as you get.
alonesilverwolf の投稿を引用:
MacaroniBurger の投稿を引用:
Idk man. I land his unblockable into unblockable grab, not gb, consistently. Granted, it does barely any dmg.

When I was playing, everyone seemed to be able to avoid it. Even taking that part out tho, it shouldn't use as much stamina as it does for as little damage as you get.
Yeah, he needs a massive stam buff. It's crazy how little damage het gets for how much stamina he wastes
kick into grab is easily countered in higher ranked play
alonesilverwolf の投稿を引用:
I have to disagree. His cancel hardly ever hits even a semi competent player. It's slow af, and easy to dodge. The unockable to grab does nothing either, since he gets almost nothing from a gb.

Highlander is weak for these reasons:

1. He is super slow for no reason.

2. Related to 1, his damage output is just garbage, especially for how slow he moves.

3. He uses way too much stamina. He can't even do a proper mixup without going oos.

4. His health is as garbage as his damage. He is supposed to be able to trade with his hyper armor, but lacks the health to actually do it.

5. His hyper armor starts faaar too late. His attacks can be interrupted easily by a light attack. It renders his hyper weak at best.

6. His offensive form is too easy to accidentally trigger for one, and for two, when in offensive form, he can be taken out in a single parry.


To properly buff highlander, first and formost, he needs stamina. He needs it bad. He can't even fight properly because he runs out so fast. So either reduce his stamina costs or buff his stamina pool.

Damage can be handled twofold. Either keep him slow and make his damage output more akin to Shugoki, OR keep his damage where it's at, and spees up his moves.

Highlander is supposed to trade, givw him the proper tools to do it. Make hyper start sooner, and buff his health. It doesn't need to he a crap ton, but he should have enough to enable him to actually trade hits with someone other than an assassin.

And there you go. More stamina or less stamina cost; more speed or more damage; more health and hyper armor needs to trigger faster.

I think these would put Highlander into a good place and actually make him a viable option in 1v1.
Basically this.
CaptainRain の投稿を引用:
kick into grab is easily countered in higher ranked play
What about, unblockable heavy into kick into grab? I've done it before.
MacaroniBurger の投稿を引用:
CaptainRain の投稿を引用:
kick into grab is easily countered in higher ranked play
What about, unblockable heavy into kick into grab? I've done it before.
The thing which makes you lose 90% of your stamina? Yeah, powerful as hell.
HiJacked の投稿を引用:
MacaroniBurger の投稿を引用:
What about, unblockable heavy into kick into grab? I've done it before.
The thing which makes you lose 90% of your stamina? Yeah, powerful as hell.
Well, it's a thing that you can do against a critical enemy. .
I'm not saying not to buff him.
I'm just afraid they'll nerf his unblockables, knowing ubi
I believe the best "Experimental" buff we could offer Highlander is very simple.

Just make it so his transition into offensive mode is faster and less obvious than it currently is. Currently going into offensive mode makes a loud noise and takes a good transition period. At which point any player who is focusing on you and notices it can just go "Oh time to throw a heavy at this dumb Highlander" and it will usually land due to your recovery frames.

If the recovery frames on offensive mode are decreased and you can say... throw something like an offensive light out almost immediately it will very much help his viability in general.

Of course I don't think this is the only buff he needs, but I think to avoid overbuffing (same way I wish we could avoid overnerfing...) the best way is to buff him step by step. After all Highlander isn't great, but he's certainly nowhere near as bad as classes like Kensei or Conqueror.
Im not sure 100%, But you can do the attack that can change direction if you hit/gets blocked, you have a free kick followed by a unblock heavy, but i think it works only with specific classes like, superior block do not allow you to chain the offensive form / Can be dobged by the assassin because of their fast recovery. i think it works on wardens/raider ecc.. it works even on lb if he doesnt shove after the block.

ok i tested with bots and they can react to the kick and dodge it but in a game scenario with 2 players fight it could work because of lag or even a surprise attack.
最近の変更はDeus Pavise ☀が行いました; 2017年9月11日 1時52分
As Kira said,the best way to buff him would be step by step,hence avoiding to overbuff him.

Feels to me like he needs a bit of everything.A bit more health would make more sense,along with a damage buff on his heavies at some point,which do suprisingly low damage.His offensive stance lights need a buff asap as well.I like how you even have the option of changing your unblockables into lights,but they are so weak there's no point in doing it.
Also,i've said it before and I say it again,but they take way too much stamina,as much as the heavies do,and this is ridiculous.
A small buff in stamina would also be nice to see,so you could actually use more than 2 combos before going oos.
alonesilverwolf の投稿を引用:
I have to disagree. His cancel hardly ever hits even a semi competent player. It's slow af, and easy to dodge. The unockable to grab does nothing either, since he gets almost nothing from a gb.

Highlander is weak for these reasons:

1. He is super slow for no reason.

2. Related to 1, his damage output is just garbage, especially for how slow he moves.

3. He uses way too much stamina. He can't even do a proper mixup without going oos.

4. His health is as garbage as his damage. He is supposed to be able to trade with his hyper armor, but lacks the health to actually do it.

5. His hyper armor starts faaar too late. His attacks can be interrupted easily by a light attack. It renders his hyper weak at best.

6. His offensive form is too easy to accidentally trigger for one, and for two, when in offensive form, he can be taken out in a single parry.


To properly buff highlander, first and formost, he needs stamina. He needs it bad. He can't even fight properly because he runs out so fast. So either reduce his stamina costs or buff his stamina pool.

Damage can be handled twofold. Either keep him slow and make his damage output more akin to Shugoki, OR keep his damage where it's at, and spees up his moves.

Highlander is supposed to trade, givw him the proper tools to do it. Make hyper start sooner, and buff his health. It doesn't need to he a crap ton, but he should have enough to enable him to actually trade hits with someone other than an assassin.

And there you go. More stamina or less stamina cost; more speed or more damage; more health and hyper armor needs to trigger faster.

I think these would put Highlander into a good place and actually make him a viable option in 1v1.
I would love to see these buffs on Highlander. Then I'd be able to wreck hell with him, I'm not super good with him, but it's far from the number of deaths I've had with Shinobi.
highlander has a narrow hit range.
Even if the enemy is gathered, there is only one target that can strike with a horizontal strike.
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投稿日: 2017年9月10日 18時38分
投稿数: 53