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번역 관련 문제 보고
Not the least bit suprised honestly, I remember when guardbreak feinting was a thing people legitimately thought it was part of shugoki "tech" (because that was the easiest character to do it on). I've heard a minority say similar things about Kenseis old soft feints, but shugoki mains literally thought every bug associated with him was part of the moveset.
Its in his moveset its not an illegal move, you can check it in the game its called "Charged Heavy Cancel". If you watch the warrior's den season 2 when Centurion was first released the dev clearly said that he can soft feint his "charge heavy" into a GB like PK except the part that PK doesn't need to charge her heavy. When you see a centurion charge his heavy just block it because it could be a soft feint into a GB so you can counter it. But tbh the parry timing is really easy when you're used to it. or you can do a light whenever you see he charges his heavies.
And I'm tired of people trash talking about Centurion. Yes he's strong because he has strongest punish combo in the game which is 65 damage off a wallsplat but other than that he has nothing except feint heavy attacks into GB or dodge and baited new players to dodge the kick (this won't work against experienced players because its really easy to spot the orange color on Centurion's kick). And season 4 with the new meta change doesn't guarantee a GB after a parry > centurion tier is going down, maybe he's still good at the stam drain thingy in 4v4 but Gladiator can do the same thing and more annoying because he has toe stab + the attack speed of a PK ( basic light attacks not attacks that in chain combo ).
If the parry changes from the last public test go through, it will actually make Centurion better, because he has unequivocally the best non-GB consistent parry punish in the game right now. (Only Lawbringer comes even remotely close, and LB is a dedicated counter-attacker and even his best punishes are dependent on the current parry mechanics to some extent.)
The unlock tech after the charged jab is a bug/glitch/exploit whatever you want to call it, its not like Centurion is the onlt character in the game can abuse those glitches. My point is people are trashtalk, whining about Centurion is "OP" with his 65 damage combo.
You clearly saw that guy make up that Soft Feint GB is not part of Centurion moveset and said that Centurion is OP right ?
And what's up with the meta changes from PTS makes Centurion stronger ? If I remember it right its still the same ... there're no buff to Centurion in the PTS. correct me if I'm wrong. Now Centurion get a free GB after a Heavy parry and if he's near a wall he can do 65 damage combo. But in the PTS Centurion can't get that 65 damage combo after a Heavy parry, he'll have to parry a light to have that same amount of damage. And if you're saying that Centurion has Parry Counter move, well why don't people use it now ? Thats right because wallspat is more stronger than that move so with the PTS changes Centurion is going to relying on Parry Counter instead of wallspat > that a indirect nerf make him a little bit weaker than now.
Shinobi and Kensei, not so much.
I thought we'd established that he was not referring to Soft Feint GB, but was instead referring to lag/latency causing frame-skipping in between a normal hard feint and a light attack.
Basically none of this is right.
Centurion is stronger with the public test changes because every other character gets impacted by the changes significantly more than Centurion does. Yes, he loses his GB on parry just like everyone else. But where almost everyone else is reduced to only getting a light attack after a parry under the Public Test changes, Centurion gets a guaranteed 40 damage + OOS, and can get even more than that if the enemy's back was to a wall prior to the parry. That isn't a direct buff, because nothing about Centurion's actual moveset changed, but it is indirectly a buff because Centurion becomes that much better than everyone else comparatively-speaking.
Even in the PTS, Centurion can't get his 65 80 damage combo off a light parry, because the PTS treated heavy and light parries the same way. No GB after parry, no matter what, and no differences in the punishment windows. So Centurion would still get his 40 damage + OOS (plus wallsplat, if situationally available) punish. Most everyone else would get a 12-20 damage light attack and a condescending pat on the back.
And again Centurion is not the only character in the game can abuse bugs,glitches.
Parry counter is so good as you speak then why all those centurions I've faced didn't even use it but GB + Lion roar > Wallsplat combo ?
And character like Orochi does get 2 lights off a parry 32 damage
You don't see it much now because Centurions don't have to bother doing it. Why would you do a 40 damage + OOS parry punish when you can do an 80 damage parry punish?
Orochi is one of only a couple of characters who, if the public test changes went through, would get more than 20 damage off a parry. I think the others are Berserker, Shinobi, and Lawbringer if there is a conveniently-situated wall. Warden might be able to get a double side light in the PTS, which would give 24.
All of those punishes are not only less damage, but also deal zero stamina damage.
THIS! this is what I'm trying to tell you why bother do a 40 damage combo when you can do 65 damage combo. So with the new PTS changes he can't no longer use his wallsplat combo "frequently" but it has to be depends on the situation. And he has to rely on his other weaker combo. That's why I said a slightly nerf to him.
And the unlock tech on Centurion. Isn't they removed the bug where you can't parry the 2nd and 3rd attack after the first 1 hit ? So if you do the 80 damage combo you're playing risk of being parried and get punish.
I honestly don't know whether or not they fixed the unparryable zone glitch for Centurion, which is why I asked about it previously, but nobody seemed interested in acknowledging that. If they did, then the downshift from Centurion's current parry game to his post-parry-changes parry game would be even less significant.
I didn't even notice unparriable Centurion zones, I noticed raiders and nobushis like 4 patches ago, but never centurion. But Centurion is definately going to stand out even more now that he and glad are the only ones with the "warlord style" parry combos.