For Honor

For Honor

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Uncle Brad = Bad 2017 年 8 月 23 日 下午 4:42
Does this game promote toxicity & toxic playstyles?
The entire design of this game seems to promote toxicity. spammable emotes, spammable quick chats (Wow! Thanks! Thanks!), 4v1ing, spamming moves that are inherently overpowered (look up the tournament and see how the 1st place winner used a bug to win, along with players spamming the inherently stronger and 50/50 moves). And no mute option. Reporting seemingly doesn't do anything and leaving a game is really no problem as you only need to wait 10 minutes. among with that, forcing players to join games mid-progress which are already lost, starting games in which the teams are uneven. lastly, there's a horrible unbalance in matchmaking, as well as the playable characters being incredibly alienated from each other in terms of power levels. all these traits seemingly promote toxic play, in which bad mannerism is not punished, and people resort to rather horrible ways of playing

What are your thoughts on the state of the game? Does it promote toxicity and toxic play or?

EDIT: Since so many people are ignoring the point of this post, let me just make clear "This is NOT a rant, this is purely a topic I'd like to enjoy discussing with you. No, I am not angry at the game, and no, I am not blaming the game for the toxicity, I am purely implying that it's features give toxic players leverage to be toxic. This is why I avoided posting on the for honor forums in the first place, but it seems everyone assumes instead of actually reading the post...
最後修改者:Uncle Brad = Bad; 2017 年 8 月 24 日 上午 1:52
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Pvt. Stash 2017 年 8 月 23 日 下午 4:51 
You're basically describing every competetive multiplayer game every created.

Call of Duty
Counterstrike
Battlefield
Quake
Unreal
Doom
Starcraft

Competetive games make people salty. It brings out their ego and they behave like children. For Honor and Ubisoft certainly aren't the first and won't be the last.

Toxicity can only be stopped if the community and its leaders (both official and unofficial) actively discourage the behavior. Gaming communities, like governments, are ultimately incapable of fairly governing themselves. Companies like Ubi tend to take a back seat and hope it'll all pan out in the end.
KiraTheUnholy 2017 年 8 月 23 日 下午 4:54 
I feel like fighting games inherently promote toxicity.

Its easy to brush off a death in a first person shooter as luck, lag, or coincidence.

In fighting games deaths feel more personal. You had every chance to make better decisions, react better, and outplay your opponent... So dying isn't as shruggable.

Of course ganks, balance, emote and Wow! Spam only serve to rub your loss in.
Starwight/ttv (已封鎖) 2017 年 8 月 23 日 下午 5:21 
If you can't handle someone using an emote or the wow text, and you legit get salty over that, you need to grow a spine and man the ♥♥♥♥ up, cause your jellyfish ass won't get far in life without needing years of therapy, and that's if you don't end up putting the barrel of a shotgun in your mouth. Damn people, can't believe this legit makes people mad, seriously? It's an EMOTE ffs.
KiraTheUnholy 2017 年 8 月 23 日 下午 5:26 
引用自 alonesilverwolf
If you can't handle someone using an emote or the wow text, and you legit get salty over that, you need to grow a spine and man the ♥♥♥♥ up, cause your jellyfish ass won't get far in life without needing years of therapy, and that's if you don't end up putting the barrel of a shotgun in your mouth. Damn people, can't believe this legit makes people mad, seriously? It's an EMOTE ffs.

You're making a great case for how non-toxic this game is.
Uncle Brad = Bad 2017 年 8 月 23 日 下午 5:41 
引用自 alonesilverwolf
If you can't handle someone using an emote or the wow text, and you legit get salty over that, you need to grow a spine and man the ♥♥♥♥ up, cause your jellyfish ass won't get far in life without needing years of therapy, and that's if you don't end up putting the barrel of a shotgun in your mouth. Damn people, can't believe this legit makes people mad, seriously? It's an EMOTE ffs.
Please read the P.S.
You're really making a case in my favor by reacting like this.
Audax 2017 年 8 月 23 日 下午 5:51 
Why do you care if its toxic anyway ? Just ignore it or be another crybaby that complains to ubi because a guy on a video game hurt their feelings.
Starwight/ttv (已封鎖) 2017 年 8 月 23 日 下午 5:51 
引用自 CrispyArrow
引用自 alonesilverwolf
If you can't handle someone using an emote or the wow text, and you legit get salty over that, you need to grow a spine and man the ♥♥♥♥ up, cause your jellyfish ass won't get far in life without needing years of therapy, and that's if you don't end up putting the barrel of a shotgun in your mouth. Damn people, can't believe this legit makes people mad, seriously? It's an EMOTE ffs.
Please read the P.S.
You're really making a case in my favor by reacting like this.

Well, it's stupid. Getting turnt because someone uses an emote when they win, or saying "wow." Come on, how can you not see how freaking moronic that is? Toughen the hell up, for God's sake.
Uncle Brad = Bad 2017 年 8 月 23 日 下午 5:55 
引用自 alonesilverwolf
引用自 CrispyArrow
Please read the P.S.
You're really making a case in my favor by reacting like this.

Well, it's stupid. Getting turnt because someone uses an emote when they win, or saying "wow." Come on, how can you not see how freaking moronic that is? Toughen the hell up, for God's sake.
Who said I got turnt up tho? I'm just making the case that it promotes toxic behaviour.
Starwight/ttv (已封鎖) 2017 年 8 月 23 日 下午 6:21 
引用自 CrispyArrow
引用自 alonesilverwolf

Well, it's stupid. Getting turnt because someone uses an emote when they win, or saying "wow." Come on, how can you not see how freaking moronic that is? Toughen the hell up, for God's sake.
Who said I got turnt up tho? I'm just making the case that it promotes toxic behaviour.

You yourself, no. But you're far from the first to bring it up, and I'm just saying, to those that do legit get freaking mad over it, it's a damn emote on a screen. How you gonna handle real life stress and real ♥♥♥♥♥♥♥♥ in life, if you cry because some guy spammes "rah" after winning?
Uncle Brad = Bad 2017 年 8 月 23 日 下午 6:23 
You're kinda going off-topic then. the question was whether these features in game promote toxicity, not if people get mad over them. There's a lot of salt in all competitive-styled games for sure, but that's not the point I'm trying to discuss.
I do understand where it is coming from tho, I've seen ♥♥♥♥♥♥♥♥ ruin balance in games b4.
最後修改者:Uncle Brad = Bad; 2017 年 8 月 23 日 下午 6:25
Starwight/ttv (已封鎖) 2017 年 8 月 23 日 下午 6:28 
引用自 CrispyArrow
You're kinda going off-topic then. the question was whether these features in game promote toxicity, not if people get mad over them. There's a lot of salt in all competitive-styled games for sure, but that's not the point I'm trying to discuss.

It's not the emotes themselves that cause it, it's the people. The players. Your quick chat was meant as a way to communicate. Emotes are supposed to be fun. Some are clearly taunts, and if your enemy comes at you and makes mistakes because you used it, that's on him. Its not you being toxic. It's not toxic to celebrate a victory with emotes either.

The game itself isn't promoting toxicity, there's the small portion of players getting butthurt over emotes.

Then there's always a certain population of people that are just inherently ♥♥♥♥♥♥♥♥. They ♥♥♥♥ talk, try to put you down to build themselves up. They would do that anyway, regardless of the medium.

Does the game promote toxicity? I think not. People and their perceptions do
invokeVoid 2017 年 8 月 23 日 下午 7:55 
> Claims that game promotes toxicity while:

> This exact game recently got update that made public chats turned off by default and have to be enabled on both ends manually.
"Promotes toxicity".

>Spammable emotes most of the times are there to look silly and not edgy. Some people do it to annoy others, but usually it looks silly regardless - as long as you don't go into a stance of "UGH I GOT T-BAGGED UH OH NO IM SAD NAO" and actually look at how absolutely dorky that Warlord moves. It's the only fighting game I've played that has a lot of emotes about self-humiliation and fighters looking humble and funny.
"Promotes toxicity".

>Mute option is also a thing, and it was so way before latest update (altho it is kinda hard to mute a person since, to my knowledge, it can only be done in-between matches where person can leave quickly). I'm not sure if it blocks quick messages (but they are, just like emotes, can only express this much and never say anything straight up offensive - even Wow spam can mean quite a few things).
"Promotes toxicity".


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As of my "state of the things", I believe the last thing FH does is promoting toxicity in their community. The fact that game doesn't have it's balance straight at some points and glitching was a good practice (most of them are fixed as of now tho) are another matter. And I would agree that devs, despite making steps on fixing those problems, are really taking their sweet time when they not really should. So far they've made mostly good steps regarding balance changes, so if that's what it takes finally fix this game - it is what it is.
MrFlaptastic 2017 年 8 月 23 日 下午 8:03 
It depends:

Can you handle a few taunts after you lose? If no, then games probably aren't for you. Go grow a spine so you can handle it.
Pvt. Stash 2017 年 8 月 24 日 上午 6:01 
引用自 CrispyArrow
The entire design of this game seems to promote toxicity. spammable emotes, spammable quick chats (Wow! Thanks! Thanks!), 4v1ing, spamming moves that are inherently overpowered (look up the tournament and see how the 1st place winner used a bug to win, along with players spamming the inherently stronger and 50/50 moves). And no mute option. Reporting seemingly doesn't do anything and leaving a game is really no problem as you only need to wait 10 minutes. among with that, forcing players to join games mid-progress which are already lost, starting games in which the teams are uneven. lastly, there's a horrible unbalance in matchmaking, as well as the playable characters being incredibly alienated from each other in terms of power levels. all these traits seemingly promote toxic play, in which bad mannerism is not punished, and people resort to rather horrible ways of playing

What are your thoughts on the state of the game? Does it promote toxicity and toxic play or?

EDIT: Since so many people are ignoring the point of this post, let me just make clear "This is NOT a rant, this is purely a topic I'd like to enjoy discussing with you. No, I am not angry at the game, and no, I am not blaming the game for the toxicity, I am purely implying that it's features give toxic players leverage to be toxic. This is why I avoided posting on the for honor forums in the first place, but it seems everyone assumes instead of actually reading the post...
Even with the P.S. the point still remains that it's not the game causing toxicity. All multiplayer games have a toxic element and the concept of crushing someone else and having the ability to taunt the loser encourages taunting and vile behavior. For Honor does not promote toxicity. It provides a mechanism for entertainment and players who want to be toxic are going to find ways to use the machine for that purpose.

Exploits have been used in every game since games were invented. Chat and VOIP will always be used by some to try to hurt others. It's not the game. It's the community.

引用自 Pvt. Stash
You're basically describing every competetive multiplayer game every created.

Call of Duty
Counterstrike
Battlefield
Quake
Unreal
Doom
Starcraft

Competetive games make people salty. It brings out their ego and they behave like children. For Honor and Ubisoft certainly aren't the first and won't be the last.

Toxicity can only be stopped if the community and its leaders (both official and unofficial) actively discourage the behavior. Gaming communities, like governments, are ultimately incapable of fairly governing themselves. Companies like Ubi tend to take a back seat and hope it'll all pan out in the end.
Fail to police the community and the most malicious elements will eventually take over. It's just as true in gaming as it is in society.

Don't make the mistake of thinking the machine is the problem. The machine can always be and must be improved, but the machine is only a machine. The community dictates wheter the machine is used for the benefit or detriment of the community.
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張貼日期: 2017 年 8 月 23 日 下午 4:42
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