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It is better for there to be a reason to use Lawbringer instead of no reason to use Lawbringer. As annoying as it is, Lawbringer isn't anything special when you compare him to every other class. We can only hope that fixing the turtle meta in general will fix other class specific issues too.
Honestly, this is what I didn't want to happen.
What I wanted was faster Guard change and better parry punish. ( Which is what we got to some degree, but I would gladly change the light after Shove for overhead heavy on heavy parries. )
this its no longer a joke..its sad.
Lawbringer is a counter-attacker who can't counter-attack properly.
Its almost the same bug with raider getting parried after GB+ZONE, theres no indicators the block its up but they can still block it, im sure it can be parried too since really looks like its the same bug.
Impaling charge even after a parry is a liability. If it's blocked you lose 90 % of your stamina pool. In most cases I would rather take guard break and side heavy over impaling riposte, since it's guaranteed damage to any hero exept Nobushi and sometimes Kensei. The damage you get from a impaling riposte is okay if you get a wall stagger and then go for a top heavy + side light + top heavy if you are feeling bold. If you end that combo with a top heavy you get a free guaranteed light not really recommended since you will get parried almost every time.
Light riposte is better imo, because it stuns when it hits and since it can be followed up by guard break, side heavy or long arm etc. Something that works on a lot of people is light riposte then feint side for a parry and repeat with a light riposte and mix up with either guard break, long arm or a heavy.
Needless to say every time you parry a light you go for blind justice. That is free 45 damage hit on a light parry.
Update: Devs are ALSO going to make the light after shove MORE dodgeable(dodge on reaction, no stamina needed like roll). No Lawbringer vortex.
If you are reacting to a light attack, then he isn't guard breaking.
This is EXACTLY what you are supposed to do.
1. You get shoved.
2. You do a split second wait.
3a. Lawbringer light attack animation starts.
4a. You instantly react with a dodge.
5a. "Vortex" avoided.
3b. Lawbringer tries to guardbreak you.
4b. You counter guardbreak.
5b. "Vortex" avoided.
If you still don't understand it, please point out what part you don't understand.