For Honor

For Honor

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Reasons as to why Warlord is the worst class in For Honor and requires a massive buff, or should be replaced with another character.
People generally have the misconception warlord is good, but I can explain why this is simply not the case with logical reasoning and a few simple economic concepts. Now we first must consider what people generally use as 'evidence' to prove warlord is top tier, or sometimes just even good.

Among thse are his headbutt, his full guard stance, his dauntless heavy attacks, his push, and his parry followups. I will address most or all of these in explaining why warlord is the worst class in For Honor.

First off is the infamous headbutt, people usually explain this as a tool to spam light attacks, but this is simply not the case. TO provide context, the unblockable of warlord after a headbutt does 10 damage. Compare this to the 25 damage of the initial leap of the headsplitter leap, and you can see how weak it is. For most characters it is approximately... one third of a single bar. However it uses little stamina, causing people to believe it can be spammed. This is simply not the case against players NOT with a mental deficiency, and this can be explained with a simple economic concept. Every attack has a risk attached to it obviously, but to offset it are the potential gains. The headbutt, contrast to popular belief, is very high risk. It can be easily dodged for a free (no risk) guardbreak, which results in a free (no risk) heavy attack dealing uopwards of 20 damage. It can also be cancelled with a light attack do to its minimal range and speed. However this must be accepted in the favor of potential gains, so what are the potential gains of a headbutt...10 damage. So even in the case the headbutt hits, the warlord gets FAR less damage than what was risked. The player risked upwards of 20 damage in an attempt to get 10, this destroys the myth the headbutt is 'good.' The headbutt is one of the worst attacks in For Honor.

Next on the list is full guard stane which can also be destroyed as good by a simple economic concept. Full guard stance has an extreme risk for many reasons, first off it can not block unblockables. This means that if the enemy uses an unblockable they are guaranteed to hit if full guard stance was used to block for a counter attack. This fact is further accentuated to disproving full guard stance as good, as the warlord can not parry from full guard stance. The Full guard stance also uses extensive stamina, which is obviously an extreme risk. If full guard is not successful the very slow warlord is likely to take high damage. However what are the possible benefits of full guard stance. Once again... 10 damage. The player is risking upwards of 30 damage and/or extensive stamina reduction for a minimal gain, this disproves the highly perpetuated myth that full guard stance is good. However if one wishes to recant by proclaiming that a heavy for 25 damage can be achieved from a deflected attack from full guard, King La Ding simply says this, that heavy can be blocked which makes it ineffectual. Also parried which further extends the risk of full guard stance.

Warlord is notorious for having the characteristic of not having his heavy attacks able to be calcelled, however simply by the rudiments of the game this does not matter. Everyone knows heavy attacks are able to be feinted meaning, one can feint and parry the warlord easily to parry and do upwards of 20 damage if the warlord audaciously throws out a heavy attack for the purpose of trading. Furthermore, considering the heavy attacks of the warlord exhibit extreme slowness they are expressly easy to parry making ever using a heavy attack as warlord, simply not viable. His headsplitter leap, one of only 3 offensive attacks the Warlord has (further accentuating his lack of offensive mix ups) is one of the easiest parried attacks in the game. This is simply due to the fact that since Warlord has so little attacks, it is very easy to identify and has a large window of opportunity to parry. The Headsplitter leap does provide extensive rewards if connected, but as previously stated it is only viable to conntect and not result in a tremendous loss for a warlord player on very low level play, being the easiest attack to parry in the game. It also can not be feinting, further proving why the headsplitter leap, along with much of the warlords offensive and counter attacking kits, are the worst attacks in the game inarguably.

Warlord also has some of the worst parry followups in the game in direct contrast to popular belief, for a multitude of reasons. First off is the traditional guardbreak off a parry. Unfortunately for those who perpetuate the myth warlord is not the worst class in the game, warlord because he has one of the worst ranges for a guardbreak in the game can nearly never execute a guardbreak off a parry unlike nearly all other classes. Against a Nobushi, Kensei, Raider, Lawbringer, Valkyrie, Orochi, Shugoki, Conqueror, Warden, and potentially other classes have the ability to easily execute their attacks out of Warlords range to eliminate his ability to guardbreak after a parry. This at first glance gives Warlord the worst parry followups in the game, and most concede this point. However Warlord does have his shield bash, a counter that stuns the enemy. However the shield bash only rewards 10 damage, a negligible reward for a successful parry compared to every other character in the game. However after the shield bash counter Warlord can also execute a heavy counter, which always comes from the left. This still presents warlord as the worst, as this heavy does slightly less then warlords normal heavy attacks, meaning it is worse than the parry followups of nearly every other character. With this, while Warlods parry followups are not completely impossible, they are worse than every other character in the game. Also, if the enemy attacks into your left the heavy counter of the shield counter will not even connect meaning the warlord must concede for a negligible 10 damage.

However as wish any class, Warlord is obviously not without any merit. He does have a decent push, if he is able to guardbreak the enemy, (which is already expressly unlikely due to the low guardbreak speed and low guardbreak range of the warlord) he can push them off a ledge easily if he is near it. Unfortunately this only occurs in very specific scenarios due to the laughable nature of the Warlods Guardbreak, as well as it not being guaranteed after a parry, and it requires favorability in the nature of the environment.

While there is more reason why Warlord is objectively the worst class in the game, this is enough evidence to prove why Warlord has very little merit and is easily the worst class in the game. I would welcome more evidence from those in agreement, as well as counter argument from those who disagree so I can further prove why Warlord is the worst hero in For Honor.

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Wyświetlanie 1-15 z 79 komentarzy
Fodax 5 marca 2017 o 10:36 
TL;DR?
Laura 5 marca 2017 o 10:37 
Warlord ain't op, if you don't attack him first.
Początkowo opublikowane przez Fox Mc.Cloud:
TL;DR?
Somebody had too much time on their hands.
Snack Bar 5 marca 2017 o 10:42 
Początkowo opublikowane przez NotJustHim:
Warlord ain't op, if you don't attack him first.
As I demonstrated in my academic response Warlord is never in any situation overpowered, but rather underpowered.
The thing about warlord is that so far in every offical Turny that was out there that payed money warlord was either a winner or 2nd place .
in 1vs1 no one can beat him . 2vs1 once he get revenge he can beat 2 players easily . Once in revenge mode every headbutt is 100% make the other player fall to the ground for easy 30% hp lose. you can spam it and no one can get out of it . so 1vs1 you get a kill in revenge mode all the time. I know i play warlord r3 so far . also i have R5 orochi .
Just saying the class can beat PK 1vs1 this is inasne value right there !
if you dont attack him he just sit there and waiting for u . also he can close distance on you . once he land the headbut or parry you are kinda dead.
class very strong . i am sure he will get nerffed along with PK soon enough before rank is ou.t
Smug Kot (Zbanowany) 5 marca 2017 o 10:43 
Heres my reason.
-He its fat but no enought like shugoki.
-He fall constanly if you spam his second emote, looking like paraplajic.
-his default shield its broken.
-Needs more horns.

Plz buff warlord.
Początkowo opublikowane przez King La Ding:
Początkowo opublikowane przez NotJustHim:
Warlord ain't op, if you don't attack him first.
As I demonstrated in my academic response Warlord is never in any situation overpowered, but rather underpowered.
you are wrong ! when players that actually get money for it play the class no one can beat it ! so at max level warlord is better than PK in 1vs1 and PK atm the most broken class !
LitteralFish 5 marca 2017 o 10:45 
Początkowo opublikowane przez Never missed CS:
Początkowo opublikowane przez King La Ding:
As I demonstrated in my academic response Warlord is never in any situation overpowered, but rather underpowered.
you are wrong ! when players that actually get money for it play the class no one can beat it ! so at max level warlord is better than PK in 1vs1 and PK atm the most broken class !

Correct me if i am wrong but you are saying something is more OP , then the thing considered most OP ?
Snack Bar 5 marca 2017 o 10:47 
Początkowo opublikowane przez Never missed CS:
The thing about warlord is that so far in every offical Turny that was out there that payed money warlord was either a winner or 2nd place .
in 1vs1 no one can beat him . 2vs1 once he get revenge he can beat 2 players easily . Once in revenge mode every headbutt is 100% make the other player fall to the ground for easy 30% hp lose. you can spam it and no one can get out of it . so 1vs1 you get a kill in revenge mode all the time. I know i play warlord r3 so far . also i have R5 orochi .
Just saying the class can beat PK 1vs1 this is inasne value right there !
if you dont attack him he just sit there and waiting for u . also he can close distance on you . once he land the headbut or parry you are kinda dead.
class very strong . i am sure he will get nerffed along with PK soon enough before rank is ou.t
DISCLAIMER I FORGOT TO MENTION; My academic and intelletual response was written in teh persepctive of a 1 v 1 situation. However I believe Warlord consistently places high in tournaments because of a unorganized but effectively agenda by Warlord mains to spread widespread paranoia and fear perpetuating the myth that Warlord is actually good. This causes most other players to fold and cower when they have to face a Warlord due to the aforementioned agenda. However when they do not due to their intellect they are easily able to beat the Warlord which in my opinion occurs in 100% of the tournaments which Warlord does not win.
Snack Bar 5 marca 2017 o 10:48 
Początkowo opublikowane przez Aku:
Początkowo opublikowane przez Never missed CS:
you are wrong ! when players that actually get money for it play the class no one can beat it ! so at max level warlord is better than PK in 1vs1 and PK atm the most broken class !

Correct me if i am wrong but you are saying something is more OP , then the thing considered most OP ?
As I demonstrated in my intellectual and academic response Warlord is the most broken class, but in a negative light being unabashedly terrible.
Snack Bar 5 marca 2017 o 10:49 
Początkowo opublikowane przez Touch Fluffy Tail:
Heres my reason.
-He its fat but no enought like shugoki.
-He fall constanly if you spam his second emote, looking like paraplajic.
-his default shield its broken.
-Needs more horns.

Plz buff warlord.
I would advocate for removing Warlord entirely and replacing him with a better class I believe he is so bad he is beyond the point of near buffing. Although I would be open to buffing as a contrasting method of reviving the Warlord as viable.
- no horns unless you buy

^ Obviously not overpowered.
Początkowo opublikowane przez Aku:
Początkowo opublikowane przez Never missed CS:
you are wrong ! when players that actually get money for it play the class no one can beat it ! so at max level warlord is better than PK in 1vs1 and PK atm the most broken class !

Correct me if i am wrong but you are saying something is more OP , then the thing considered most OP ?
what i am saying is that PK atm is the most broken OP class in the game. But warlord can manage 1vs1 it ! it was already proven in turny finals vs players on top of their game and reaction time . But overall PK desgin is broken. The reason we dont have rank mode is becasue classes like PK and warlord are outplaying anyone . But PK is more borken than warlord atm . Its just warlord has amazing defensive abilties to stop PK .
\m/(-_-)\m/ 5 marca 2017 o 10:59 
Devs already discussed this and warlords will be receiving nerfs. Rightfully so imo.
Ostatnio edytowany przez: \m/(-_-)\m/; 5 marca 2017 o 11:00
Snack Bar 5 marca 2017 o 11:00 
Początkowo opublikowane przez Never missed CS:
Początkowo opublikowane przez Aku:

Correct me if i am wrong but you are saying something is more OP , then the thing considered most OP ?
what i am saying is that PK atm is the most broken OP class in the game. But warlord can manage 1vs1 it ! it was already proven in turny finals vs players on top of their game and reaction time . But overall PK desgin is broken. The reason we dont have rank mode is becasue classes like PK and warlord are outplaying anyone . But PK is more borken than warlord atm . Its just warlord has amazing defensive abilties to stop PK .
Put simply just because one Warlord managed one Peackeeper in an isolated environment, does not provide that Warlord is a good matchup for Peackeeper. You would need far more examples to prove such a proclamation. I already provided my rationale as to why I believe Warlods are successful in tournaments would you care to respond to that? And I would contend, (although and open on the topic) that Shugoki, Conqueror, and Warden are better thn Peacekeeper.
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Data napisania: 5 marca 2017 o 10:30
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