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1) Dodging is still there but it is slower and doesn't more as far.
2) Just fkin run at us. It's not like we can attack you or turn and sprint.
Also Running out of stamina puts you in to an "Exhausted" state. There's a stat that increases exhaustion recovery.
What you're basically saying is "Oh just make it so all they can do is stand there and let me hit them" Because we have ZERO offence potential when out of stamina. If you take away dodging then all we can do is stand there pretty much.
At the moment the question is, why I should play a class that has to learn the more difficult mechanics, if I could just go PK or Orochi and outdash them? Just force Orochi and PK players to learn how to parry, like all the other characters have too.
btw, I'm not saying it should use up stamina. If I had a say in this, I'd just want it to be unavailable to do when exhausted. This way you have to learn how to block with assassins and how to parry, like all the other classes have to.
cus the calv are perfect counters to a archer u cant rlly expect the calvary to not use its advantage no?
Hell, his sprinting charge that's supposed to knock down doesn't do anything while you spam backstep, it'll charge right into you and do nothing. It also only takes 5 seconds to get back to full stamina, and in that time I'd be lucky to get a single hit in.
1v1 also has no gear stats, bud.
While slower classes like the Shugoki, Lawbringer, and Raider to an extent that have to rely on parries and counter attacking, that can't even dodge WITH stamina, and in Shugoki's case will run out of stamina in about 2 swings (Not an exaggeration, one heavy followed by a heavy that gets blocked or parried and you're out of stamina. Otherwise it takes 3 swings), you HAVE to learn to parry and you HAVE to just stand there and take it, because you're already slow before being out of stamina, good luck hitting ANYTHING when you're exhausted.
There's just no punishment for assassins to run themselves out of stamina or get parried repeatedly. As a Shugoki main, if I parry I can get a single light attack and a headbutt (sometimes that won't even work), and my light attack does as much or less than an Orochi's. The Orochi gets a free second hit if his first one lands, and he attacks at twice my speed. Why does he also need the ability to just spam backstep and make me chase him and STILL not hit him?
Stamina management should matter more for assassins, you shouldn't get away with spamming dodge attacks until you've run yourself out of stamina and not be punished like the slower classes are for attacking less.