安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
If you lose against an Orochi that can't block, dodge or parry...
I think it means you can't either
but i rarely see orochi's in 1v1 tbh, i play mostly warden
fyi feints are the counter to counters/dodges,
3/4 of orochi's moves are hella predictable. IMO ocochi's have a pretty limited offensive toolkit which can make them rather predictable, blocking is harder, defence is lower, stamina drains easy, they can definitly be tough but idk why all the... well w/e
example; orochi's side dodging my attacks and punishing. Start feinting like made to bait out the dodges then attack the end of the dodge or counter the dodge attack then rambo
use warden zone to scare them from staying too close, hit them while dodging, default your stance to block either high or zone.
and mindgames
You're a cuck, no im pretty sure they just like him cuz people hate him. People tend to do that.
In fact, he is op after the rework.