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edit: the dpi of your mouse might be also a factor, just thought of that ;)
I have no issues blocking attacks in the slightest.
I play 2v2 duels and dominion with a 100% winrate in duels after 50+ matches and about 60-70% for dominion after about 150+ matches.
Do you change anything on the mouse smoothing?
Do you think I'd be at a disadvantage like a fps game or not?
i definitly dont think i do bad my k.d is positive
It messes up stances, but I am not sure as to why that would be a problem? ie, why are stances important while you are basically inactive? I am probably missing something there.
dpi is 1800
I played this game (in alpha, closed- and open beta) with a controller too, but I noticed that I have trouble with reacting in time to counter a GB. The only times I manage to succesfully counter GB is when I know it's coming. When I'm caught off guard I rarely manage to react in time with the controller, due to the time needed to switch my thumb from the right stick to the X button. I guess my reactions just aren't that fast. I trained it for a while and improved a little, but I still fail at least 50% of the time, which is not that great.
I have a positive k/d ratio too, but I feel that I need to be able to counter GB more often in order to really progress, so I started playing with mouse and keyboard. With M&K, I can just assign the GB to one button and that's it. I tested it a little bit yesterday, and, for me, it was a lot easier to react to the GB in time.
In general, when I play the game with M&K, it feels clunkier than when I played with a controller, but I guess I just still need to adapt to it, so I'll give it some more time.
So to answer your question: I don't think playing with a controller is a disadvantage for this game, but for me personally, I feel like, on the long run, I'll progress more with M&K than with controller, especially due to my slow GB reaction time on the controller.
guard mode button = side mouse button 1
switch target = side mouse button 2
Perhaps I formulated the 'stance' thing wrong.
What I mean is that sometimes the stance of my guard seems to kinda move from itself at high sensitivity, using M&K. It's not that important for me as I'm mostly playing assassin, a class that can't keep his stance at one particular side for a long time anyway, but I noticed that sometimes it even messed up my attacks. It would f.e. let me do a side light attack, while I meant to do a top light attack, things like that. It doesn't happen that much, but I feel like the high mouse sensitivity is less 'clean' movement-wise than f.e. when I used a controller.
I noticed a lot of people use the default mouse sensitivity or a lower one, so that's what I'll try too, to see if that feels better.
When attacking/blocking/parrying, you flick the mouse actively and the right command should come up.
Lower sensitivity is definitely more precise, but Ihave the problem there, I "eat" desk space, especially if I have to block several same side attacks in a row. It seems that (for some actions at least), you need to "re-check" the movement on mouse, which can lead to shifting in the general position of the mouse area, little by little.