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For other classes, just use Humonculus with Toxplosive trinket, and its the same thing. Poison and on-death skills trigger each other and more damage.
edit: Also you might want to get beastiary bonuses to DoT-Potency to maximize damage for Bleeds and Poison.
Maybe they rebalanced the game since you beat it or something.
you can clear void void 10 on 3 or 4 of the characters as soon as you can get it unlocked with any of them, so you don't even need to buff the weapons/armor you get from beating void50 on various characters.
The hardest character to beat void void on full idle is crusader and you probably need better gear to do it with that.
every other character i did without gear except knight.
my crusader void void clear build was
blizzard/ghost blade/final spark/ebb and flow
owl pet with toxic trinket
with this same build divine pulls 9 trillion damage, 1.9q/min exp and 10t min gold
int/wis/dex/str
rat archer
str/dex/agi/int
molten volley/final spark/ghost blade/dancing dagger
owl with toxic trinket
14 trillion damage, 3.25q/min exp and 14.2t/min gold farming void void
edit:
squeaked more damage out
switch AGI to SPI, the buffs to dancing and molten via agi don't matter, went up a few trillion
I am almost at the very end game, and I am coming NOWHERE close to these numbers. Could you explain it a little further to help me understand what I am missing?
Focusing on Int/Wis/Dex build just to increase the damage over time DoTs.
The healing skill from the 5th character (which is Overpowered at higher levels).
Vitality is a must until you beat the 50th level with all characters at area 10.
The summoner is really overpowered later game as it allows multiple characters.
Giving you extra sustain.
Blue Wolf + Toxicology charm can pretty much much make the biggest difference.
I never checked the damage. But when +300% enemies it would spiral out of control even more. Meaning more enemies meant infinitely more damage.
yep same boat here, whats your equipment like?