Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If i understood something about game, difficulty isn't increased by number of AI co-op in your team. That mean, you are alone or followed by AI team, you'll fight same number of mobs. I don't know if HP from mobs are scaled on number of member from your team.
Its very good we can manage all AI co-op heroes with item, spells, allocation points when up.
I don't know if it is bug or just will from dev to reduce strength from henchman created originaly as normal heroe with racial bonuses. Perhaps its only bug from Steam version. Why showing real stats and getting wrong after, if its not bug ?
1 main + 3 henchmen (added at level 10,20,30) = 4 max