Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
About summons, they kill very quick but are not as tank as your pet, it's ideal to transform it into a flaming mustang (second best pet before Scorpfeline, which is veeery rare to obtain) and raise its HP through jewelry. For summons you'll only have to boost your Charm Magic.
I found the best summon spell to be crystal crabs. It summons 3 units at one time. They gain levels equal to the charm skill of the player. Most other summon spells only get levels for ever 2 or 3 points in charm skill and not a 1/1 ratio. About midway through the 2nd dungeon the lvl 35 crabs i had were getting one shot but still usefull distractions since the spell summons 3 at one time. This continued till i beat the game.
Mostly used a Fire aoe spell after the first dungeon, as very few monster types in 2nd and 3rd dungeons were immune to fire. Even with all sockets possible, filled with superior mana regen gems, I still had mana issues. All my stat points were in magic. I got up to 230 magic by time i reached and killed the final story boss.
While magic mage boss killing easy, it was not as easy as ranged weapon with knockback and attack speed. It was much better boss killer then melee. Magic was really slow in killing regular monsters, I always one shot non boss monsters with magic spells, but had to constantly sit and wait for mana to regen. Melee and ranged gameplay both were superior in this aspect, killing mobs a little slower, but never having downtime and constantly moving forward.
All in all I think I enjoy magic more then ranged gameplay, but less then melee.