Shawarma Legend

Shawarma Legend

lumpsugar Oct 1, 2024 @ 7:28pm
How updates affect income. 非便利性升级提供的价格加成
Since everyone will get all upgrades and become Shawarma Legend eventually, the only meaning to adjust upgrade order is to reach legend in earlier days, so i think to list the updates that help increase in come here. The key is to adapt these upgrades first as long as you can take the workload. And get efficiency upgrades when you are bottle necked.Last time I try I manage to get legend at 77 days, I d say it is fun to try via this perspective to see how earlier you could reach legend.
玩通了两轮,最后感觉最终大家都会点满升级并成为沙威玛传奇,所以要调整升级顺序有什么意义,也就只能是尽可能更早达到目标咯。感觉别人都不是很在意,我就自己试了一下,看了下各个升级对价格的影响。总之在不影响你工作效率的前提下尽可能先买增加价格的内容,回报是最高的。我上次尝试是在77天达到结局画面。希望大家也试试,找找自己最早什么时候能到。
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沙威玛初始价格是 7,最终到达36
增加拖动操作来得到收益的:
石榴酱 650 +2售价
果汁 150 4/盒
克比 500 4/个
烤盘 250 +3售价

复杂操作来得到收益的:
饮料机 350 6/杯
薯条 1200 8/包(也可能是7.5?)

猪脑过载来增加收益的:
少选配料1 3100 +5售价
少选配料2 4500 +12售价 (我也很吃惊,不排除是我眼花了?)

无额外操作就有收益的:
粉刷 1200 +3售价
吸引人粉刷 3500 +4售价

和一个特殊
锤子两次升级,都是扩列增加客流量,让你更忙,但客人增加=收益增加。
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Shawarma starts at price of 7, and reach 36 in the end.

Adding drag move to increase income:
SauceBottle 650 +2price
Juice 150 4/bottle
Kobe 500 4/each
Fry pan 250 +3price

Adding complicated move to increase income:
Drink 350 6/cup
Fries 1200 8/pack(might be 7.5?)

Overloading your brain to increase income:
Less ingrediants1 3100 +5price
Less ingrediants2 4500 +12price (I m shocked as well, maybe I missed something when calculating?)

Nothing added, it just work:
Paint 1200 +3price
Attractive Paint 3500 +4price

And a special:
Hammer x2, it increase one array of customer, which make you more busier, but more customer = more income
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麻雀 Oct 6, 2024 @ 9:10am 
配料2应该是+10
二级墙是+6
Last edited by 麻雀; Oct 6, 2024 @ 10:01am
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