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I'm not sure how far along I am in the story mode, but it for certain feels alot closer to what older Creed games were, the slow methodical pacing, where you get rewarded for careful stealth and trying to fight in open conflict with 4 - 5 guards will almost certainly mean your death in many situations.
The only issue I have is the game feels kind of small and albeit short I think.. Then again, not every game needs to be a 100 - 200 hour marathon that takes 3 months to finish. That and all those locked doors.. I mean, ugh, so many locked doors. makes trying to complete the maps suck because you're left searching for some key that may or may not show up when you us Eagle vision.
It's the lack of innovation and things to do. I don't know, I could think of many things out of the box that would make the character seem relevant and the game better, like base building, evolving ranks into an order of assassins, helping communities with enduring effects on the game world, a more varied array of weapons, etc.
Game looks like a bunch of lazy devs threw some old assets into the game, altered to look modern, and went for a cash grab.
I am not even going to bother to finish the story because this is not a game for this age.
No wonder Ubi has financial problems, you are rewarded based on your innovation and hard work.