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So, yea, it is possible to make games.
Here is some kind of ranking:
another thing:
if you want to sell your game you'd need to by a fee from Havok physics or so, it's 25,000$ (more information about that)
I'd say it's best to move from one level to another (in this ranking sytem) because from mapping without custom content to standalone game would only result insert some bad words that steam would censor here
Have a nice day!
from that link
For any Source Engine game that charges money, Havok needs to be paid a licensing fee of $25,000 for the physics engine. You will need to pay this fee up front before making your game available for sale on Steam.
who here has $25 000?
I'm a *bit* late to the party on this thread but does that mean that I could still make a game and upload it to steam (without selling it for money) and not have to pay a fee - or would a fee still be needed?
However, for every game you'll add on Steam, you'll need to pay a $100-or-so fee:
https://store.steampowered.com/sub/163632/
TLDR: A free source game on steam will still cost you a hundred bucks
Ah, fair enough. Thank you! I think in that case I'll just stick to Unity Engine. :D
Ah, fair enough. Thank you! I think in that case I'll just stick to Unity Engine. :D [/quote]
even if you publish a unity game on steam, you'll have to pay the fee.
However you can publish and sell on itch.io for free
Please explain in a way I can understand.