FATE: Reawakened

FATE: Reawakened

Lihat Statistik:
A Few Fixes Would Go A Long Way.
The Bad:
- Audio balancing is totally whack, some audio clips are jarring, others too quiet.
- Potion sound SFX is missing from the inventory screens for some reason? Bug?
- Audio files are the SAME as before, actually. Like the literal MP3s and MP4s etc.
- No new readings of old dialogue in better quality, no new orchestrations (including digital) of the original soundtrack. Crusty music and voices.
(- Seriously, hire a few people off Fiver. There's only like 50 lines total!)

- Combat still feels clunky as all hell, having a "stationary" button still feels silly.
- Didn't even get to the point where I could use "Rage". Didn't know what it did or when it triggered. I'd press spacebar and nothing would happen. No idea what's up with that.
- Drops haven't changed, seeing no new weapons or armor so far.

- NPCs and pets still look wonky. They're LESS wonky, sure, they're smoother and less jagged sure, but they still have a bunch of awkward polygonal angles that don't look good. It's 2024, we could do a little better on that front even with free Unity assets.

- New item art is worse than the original. They look like paper cut-outs of the original items. Blander, flatter colors, less detail, and darker stylized shadows. If this art style is easier, I get it, but the loot looks way worse now for it.

- The UI is very 2010s MOBA type, would've preferred a visually upgraded but unchanged version of the original instead.

- ...Why is there a timer on this demo?

The Good:
- The dungeons look very nice with a lot of new flair and fun details!
- The new visuals on the main menu are great.

Please don't turn this into an asset flip for a quick few thousand bucks, followed by throwing in microtransactions / "DLC" for powerful items/level boosts in this old singleplayer Diablo clone. Please.
Terakhir diedit oleh MarsKarl; 14 Okt 2024 @ 5:11pm
Tanggal Diposting: 14 Okt 2024 @ 4:46pm
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