Ryse: Son of Rome

Ryse: Son of Rome

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Darb Yelur Oct 10, 2014 @ 3:38pm
So, is this game optimized?
Does it run well for you all? Like if I turned everything to medium and turned supersampling off, shadows to off, and AA to off, how would well would it run on a 1440 x 900 screen?
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Showing 1-15 of 36 comments
ZX119A Oct 10, 2014 @ 3:44pm 
It kind of feels like Xbox One ports are relying on PCs to brute force them rather than actually be optimized. I run the game fine, but considering what the game looks like, and how linear and small the environments actually are, I don't really understand the requirements. There are people with pretty decent rigs that can't use supersampling as it cripples their fps. The Witcher 2 is still absolutely beautiful, and it yet it doesn't require 6 cores to max out, or 6 gigs of vram to run a high resolution pack, as is mostly required for Shadow of Mordor. Crysis 3 is gorgeous and doesn't require the hardware these guys are asking for. Just seems weird to me.
HunterSeeker Oct 10, 2014 @ 3:51pm 
Originally posted by Frosted Snakes:
Does it run well for you all? Like if I turned everything to medium and turned supersampling off, shadows to off, and AA to off, how would well would it run on a 1440 x 900 screen?

IF you are using a Intel HD 3000 then no, turning all ♥♥♥♥♥ off won't help you. If you are using a 980, then it does not matter what you use until you go above 2K resolution.
Darb Yelur Oct 10, 2014 @ 4:01pm 
Originally posted by HunterSeeker:
Originally posted by Frosted Snakes:
Does it run well for you all? Like if I turned everything to medium and turned supersampling off, shadows to off, and AA to off, how would well would it run on a 1440 x 900 screen?

IF you are using a Intel HD 3000 then no, turning all ♥♥♥♥♥ off won't help you. If you are using a 980, then it does not matter what you use until you go above 2K resolution.

I'm using a GTX 650 Ti Boost OC 2 GB.
Tokebec Oct 10, 2014 @ 5:39pm 
Durante's already made some quick fix check the GedoSaTo blog
Last edited by Tokebec; Oct 10, 2014 @ 5:42pm
Darb Yelur Oct 10, 2014 @ 6:18pm 
Originally posted by Ozz3605:
Durante's already made some quick fix check the GedoSaTo blog

You mean this blog?

http://blog.metaclassofnil.com/

I don't see anything about Ryse there. :(
Last edited by Darb Yelur; Oct 10, 2014 @ 6:19pm
Johnny Vietcong Oct 10, 2014 @ 6:55pm 
Originally posted by HunterSeeker:
Originally posted by Frosted Snakes:
Does it run well for you all? Like if I turned everything to medium and turned supersampling off, shadows to off, and AA to off, how would well would it run on a 1440 x 900 screen?

IF you are using a Intel HD 3000 then no, turning all ♥♥♥♥♥ off won't help you. If you are using a 980, then it does not matter what you use until you go above 2K resolution.

This isn't necessarily correct. I've got a 980 and this game at 1080 and if I turn supersampling on it'll bog straight down to 20 FPS; even with that and AA off it periodically dips pretty badly, but I'm also running an AMD FX-8350 (Do not buy AMD, they're garbage) which could be what's bogging it down so much.
ecidemon Oct 10, 2014 @ 7:15pm 
I think the game seems to be optimized pretty good.
I get constant 60fps on 780ti sli setup, I added Ryse exe to the Crysis 3 profile to make it work until official profile is released.

Super Sample
What you guys need to understand is when you enable 2x super sample you make the game render at 4k frame buffer if resolution is set to 1080p. It's basically the same as running the game in 4k so yes that will take a big performance hit. And that was always the case with SS, it's been around for decades and is something that is reserved for the very high end and may not always play nice even with the latest hardware in a new game.

Also, for the past 8 years we have been dealing with mostly previous generation console optimized games which ofcourse don't require that much PC hardware to run perfectly, but now is a new generation so do not expect to max out games like you previously could.
If you enable SS and then complain about bad optimization you are completly missing the point and sending the wrong message to developers.
See it as something extra you can enable once hardware catches up.

I notice this game requires a lot of Vram, as do Shadow of mordor. It might not be very visually apparent just how much more texture data these new games use compared to say Witcher 2 or Crysis 3.
Remember every time you double the resolution of a texture it will require 4 times as much memory (since it's squared, same with resolution)
Beavis Oct 10, 2014 @ 7:22pm 
I'm running it on a 6GB 780 SC, i7-3770K @ 3.5Ghz, Windows 8.1 - Here's my perfomance:

1920x1080 - Highest Settings - Supersampling 1.5x1.5, Vsync Disabled (Using Nvidia G-Sync)
Average 36 FPS

1920x1080 - Highest Settings - Supersampling Disabled Vsync Disabled (Using Nvidia G-Sync)
Average 64 FPS

Overall I'd say at first glance the optimization is decent for launch day, but could be better compared to framerates I usually see. I will tell you this: playing at either 36 FPS or 64 FPS, the game was smooth as butter. Had I not been staring at FRAPS, I would have thought it was running higher than 36 when the supersampling was on.

I'd guess should be able to enjoy the game fine if you are ok with medium settings, if your CPU is up to the task as well.
Last edited by Beavis; Oct 10, 2014 @ 7:29pm
Wu Oct 10, 2014 @ 7:23pm 
game runs like crap, and it crashes often.

R9 270X
AMD-FX 6300
8GB of RAM

not the cream of the crop, but not the worst set up either. with everything on low, i'm like at 30 FPS... what a joke. another badly optimized crytek game, and another $40 down the gutter.
ecidemon Oct 10, 2014 @ 7:37pm 
Originally posted by Vulcan Assassin:
I'm running it on a 6GB 780 SC, i7-3770K @ 3.5Ghz, Windows 8.1 - Here's my perfomance:

1920x1080 - Highest Settings - Supersampling 1.5x1.5, Vsync Disabled (Using Nvidia G-Sync)
Average 36 FPS

1920x1080 - Highest Settings - Supersampling Disabled Vsync Disabled (Using Nvidia G-Sync)
Average 64 FPS

Overall I'd say at first glance the optimization is decent for launch day, but could be better compared to framerates I usually see. I will tell you this: playing at either 36 FPS or 64 FPS, the game was smooth as butter. Had I not been staring at FRAPS, I would have thought it was running higher than 36 when the supersampling was on.

I'd guess should be able to enjoy the game fine if you are ok with medium settings, if your CPU is up to the task as well.

So compare this to the Xbone version, running at 900p (1080p is 44% more pixels) 30 fps.
By the looks of it performace scales pretty well then so I say again optimization seems pretty good. You're looking at roughly 3 times the performance of the Xbone version.
Darb Yelur Oct 10, 2014 @ 8:18pm 
Originally posted by ecidemon:
Originally posted by Vulcan Assassin:
I'm running it on a 6GB 780 SC, i7-3770K @ 3.5Ghz, Windows 8.1 - Here's my perfomance:

1920x1080 - Highest Settings - Supersampling 1.5x1.5, Vsync Disabled (Using Nvidia G-Sync)
Average 36 FPS

1920x1080 - Highest Settings - Supersampling Disabled Vsync Disabled (Using Nvidia G-Sync)
Average 64 FPS

Overall I'd say at first glance the optimization is decent for launch day, but could be better compared to framerates I usually see. I will tell you this: playing at either 36 FPS or 64 FPS, the game was smooth as butter. Had I not been staring at FRAPS, I would have thought it was running higher than 36 when the supersampling was on.

I'd guess should be able to enjoy the game fine if you are ok with medium settings, if your CPU is up to the task as well.

So compare this to the Xbone version, running at 900p (1080p is 44% more pixels) 30 fps.
By the looks of it performace scales pretty well then so I say again optimization seems pretty good. You're looking at roughly 3 times the performance of the Xbone version.

Also, the Xbox One version will only sometimes run at 30 FPS. It will often go all over the place (sometimes dipping as low as 20 FPS) but the highest it will go is 30.
Originally posted by Nevermind:
game runs like crap, and it crashes often.

R9 270X
AMD-FX 6300
8GB of RAM

not the cream of the crop, but not the worst set up either. with everything on low, i'm like at 30 FPS... what a joke. another badly optimized crytek game, and another $40 down the gutter.

looks fine to me

http://youtu.be/TNbcsfG-uYo
bmac1191 Oct 10, 2014 @ 9:00pm 
runs great on my 4790k and 780ti sli. Locked frame rate to my refresh rate of 74 and it rarely drops. Using crysis 3 sli profile.
Last edited by bmac1191; Oct 10, 2014 @ 9:01pm
Hippopotamus Oct 10, 2014 @ 9:17pm 
Originally posted by HunterSeeker:
Originally posted by Frosted Snakes:
Does it run well for you all? Like if I turned everything to medium and turned supersampling off, shadows to off, and AA to off, how would well would it run on a 1440 x 900 screen?

IF you are using a Intel HD 3000 then no, turning all ♥♥♥♥♥ off won't help you. If you are using a 980, then it does not matter what you use until you go above 2K resolution.

Just wanted to chip in and say that with a gtx 780 ti i don't get flawless fps in all games, and i'm playing at 1980x1080.. i7 4770k 8gb ram..

So either something's up with my rig even tho it's only 8 months old or the games/drivers just aren't well optimized a lot of the times..

This is unrelated to ryse tho, haven't tried it.. Just wanted to chip in since gtx 780 ti is prelatively close to gtx 980 performance except the 1gb difference i suppose, might give it an edge on some games.
ZX119A Oct 11, 2014 @ 4:23am 
Originally posted by ecidemon:
I think the game seems to be optimized pretty good.
I get constant 60fps on 780ti sli setup, I added Ryse exe to the Crysis 3 profile to make it work until official profile is released.

You can't say you have slied 780ti's and then state the game is optimized. You'd have no idea one way or another as, as I stated in my previous post, you're basically just brute forcing performance.

For comparison, I have a 4770k oced to 4.4ghz, 16gb of ram and a 780ti. I'm still experiencing dips in performance. That's without supersampling enabled. Clearly, there's an issue here, and it's with the game.
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