Stronghold Crusader: Definitive Edition

Stronghold Crusader: Definitive Edition

Macemen
They dont run, in original crusader as soon as player gave order to macemen they started to run, now they just walk which makes them completely useless. This movement has been taken from Stronghold DE which is how they worked there. Please fix this.

https://www.youtube.com/watch?v=YEhFoH4TyJE
Last edited by Ice Scream; Jan 25 @ 6:08am
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Showing 1-15 of 18 comments
Tario Jan 24 @ 1:38pm 
Have you tried to change their stance?
atzejan Jan 24 @ 2:30pm 
double click and they run
Originally posted by Tario:
Have you tried to change their stance?
indeed, i am not that dumb.
Originally posted by atzejan:
double click and they run
did that and did not work. I know how it works.
manmoth Jan 24 @ 4:06pm 
if you select macemen + another slower unit (spears) they will walk, if you only select macemen they will run, something i noticed
They run for me.
Thats been always the case
i was referring to this:
"if you select macemen + another slower unit (spears) they will walk, if you only select macemen they will run, something i noticed"
somehow some buttons arent working
Atinla Jan 25 @ 3:35am 
if you played the campaign mission maceman only start running when enemys are near

while in skirmish they always running

thats been the case since og crusader
Originally posted by Atinla:
if you played the campaign mission maceman only start running when enemys are near

while in skirmish they always running

thats been the case since og crusader

The hell are you talking about In OG crusader they always are running whether or not you are playing campaign or skirmish. I just even tested it out, I started mission 1 in original crusader and they run right of the bat.
Originally posted by Ice Scream:
Originally posted by Worthless Mutt:
They run for me.
https://www.youtube.com/watch?v=YEhFoH4TyJE
Try it in the other mission.
Just went back and tried it in the original Stronghold games. In Crusader, the Macemen always run. But In Stronghold, they only run when they're close to enemies. The Siege/Invasion modes (which Crusader didn't originally have) must use a different ruleset than the Skirmish mode that comprised the backbone of Crusader. The faster producing farms and stone are probably a part of this too.
Nigel Jan 25 @ 9:18am 
Just tested it in the demo. The run when they are close to the enemy.
Ice Scream Jan 25 @ 10:09am 
Originally posted by Nigel:
Just tested it in the demo. The run when they are close to the enemy.
Which is not the case in original crusader HD. This should be fixed.
Ice Scream Jan 25 @ 10:11am 
Originally posted by Worthless Mutt:
Originally posted by Ice Scream:
https://www.youtube.com/watch?v=YEhFoH4TyJE
Try it in the other mission.
Just went back and tried it in the original Stronghold games. In Crusader, the Macemen always run. But In Stronghold, they only run when they're close to enemies. The Siege/Invasion modes (which Crusader didn't originally have) must use a different ruleset than the Skirmish mode that comprised the backbone of Crusader. The faster producing farms and stone are probably a part of this too.
Jesus, I mentioned that in my original post.
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