City Of Brass
hellstorm102 Sep 21, 2017 @ 7:07pm
Where are the in-game settings saved?
where can i find the settings?

checked registry and appdata
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Showing 1-15 of 16 comments
BenAD  [developer] Sep 21, 2017 @ 7:36pm 
Which settings in particular are you after?
hellstorm102 Sep 21, 2017 @ 7:42pm 
resolution, fov, the usual unreal engine 4 .cfg files.

also haaai! love the game so far. big fan
Last edited by hellstorm102; Sep 21, 2017 @ 7:42pm
hellstorm102 Sep 21, 2017 @ 7:55pm 
mostly wanna set the game to 4k. my DSR resolutions are unavailable, game caps out at 1920x1080 via the in game menu.

also like to poke around with graphics settings ect..
Last edited by hellstorm102; Sep 21, 2017 @ 7:55pm
BenAD  [developer] Sep 21, 2017 @ 8:04pm 
The saved settings and profile should be AppData - Local - COB - Saved.

Also as a cavat, I have no idea which ones will work for you, when it comes to fighting our in game options system, as well as the usual if you change that stuff if might break the game :)

For the resolutions, I am working on making that better, the next patch should have changes in there that might help. So once that is out in the next day or two, could you let me know if it does show them up?
Last edited by BenAD; Sep 21, 2017 @ 8:05pm
hellstorm102 Sep 21, 2017 @ 9:14pm 
ah thats why i didnt see it, COB !
im getting stuttering with vysnc + fullscreen that disappears when i use FrameRateLimit=60.000000 (set to 0 default in gameUserSettings.ini)

MSI afterburner's frame timing graph still shows some spikes but i dont see the jitter effect.

my system is a 980ti + 4790k 4.0ghz cpu, and with vsync off i get 120+fps

ultra wide (5760x1080 ) only works in borderless mode. fullscreen its confined to the middle monitor.


adding the following to engine.ini

[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV


changes the fov to Hor+ which is alot more liberating on 16x9 and higher
BenAD  [developer] Sep 21, 2017 @ 9:29pm 
Thanks for sharing those settings. I'll mark these down in a later task I have to look at more options and see if they are things we might want to expose easier.

If you have any others that seem helpful let me know
hellstorm102 Sep 21, 2017 @ 9:39pm 
in engine.ini

[/script/engine.engine]
bSmoothFrameRate=
MinSmoothedFrameRate=
MaxSmoothedFrameRate=


was a huge help for bioshock / borderlands for my setup to smooth out frametimes

if the game is built with unreal4 4.2 + then its a setting in editor
Project Settings->Engine->General Settings->Frame Rate
FacePalm.exe  [developer] Sep 21, 2017 @ 9:54pm 
So the settings we're using for framerate smoothing are the following:

[/script/engine.engine]
bSmoothFrameRate=false
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=122))

We've actually disabled it (by default it's enabled) and if this is turned on it ignores VSync (if the UpperBound is less than the refresh rate of the monitor)
At some point I'd like to have a dropdown for a framerate cap (30, 60, 120, uncapped) but I don't believe it's currently a high priority.
BenAD  [developer] Sep 21, 2017 @ 11:46pm 
Ok so the patch with the resolutions is now in, so let me know if it now shows all the resolutions or not.

This might mess with the settings file you have seen above, but you should be able to just back them up before hand. Appreciate the feedback either way.
hellstorm102 Sep 22, 2017 @ 5:32pm 
Regarding the patch notes :

-Making the FPS limiter respect VSync.

I still need to apply the 60fps lock via the ini to eliminate stutter, the ini still shows it at 0 with vsync applied

-Improvements to gathering of supported full screen resolutions to hopefully fix issues with certain ones not appearing.

The DSR resolutions now show up, however the game still maxes out at 1920x1080. Tried alt tabbing, alt entering, setting the resolution then exiting and rebooting the exe, setting the resolution of my desktop to 4k dsr then launching the game and repeating the steps above.

-Separated aim sensitivity to X (horizontal) and Y (vertical) values for mouse and gamepad.

Personally would like to see a input box that also shows the current number, rather than eyeballing the sliders



I reinstalled the game and deleted my COB appdata folder to make sure i was getting the best results with the patch before posting this
BenAD  [developer] Sep 22, 2017 @ 5:49pm 
Really appreciate you taking the time to do that. Good to hear that more resolutions are showing up.

So to summarise, you still needed to add the settings you original had yes?

The vysnc with the frame limit, was just for the menus, as we manually lock the frame rate there to stop the frame rate going crazy high. It didn't break your changes locally correct?

I'll add the values to the sliders .
hellstorm102 Sep 22, 2017 @ 6:37pm 
summary:

1 new resolutions show up, but do nothing when applied. game stays at 1920x1080
2 still need to add the fps limit to stop tiny stutter when in fullscreen


keep it up!
BenAD  [developer] Sep 22, 2017 @ 6:44pm 
Are you in full screen mode, I know you probably are, just wanted to clarify :)

I will look at getting myself a better setup so I can test this.
hellstorm102 Sep 22, 2017 @ 7:03pm 
yes, exclusive fullscreen mode.
hellstorm102 Sep 22, 2017 @ 7:14pm 
and tried nvidia surround with my 3 1080p monitors (res of 5760x1080) with this latest patch and its the same effect as before. stuck to a 1920x1080 screen when fullscreen.
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