DOOM: The Dark Ages

DOOM: The Dark Ages

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Krexis (Banned) Jun 1 @ 1:13pm
Can i skip the stupid gimmick sections?
Talking about the mech and dragon nonsense. (why did they even add this lol )Im trying to play Doom, not call of duty.
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Showing 1-12 of 12 comments
COD has dragons and giant mechs?! When did they add those?
Krexis (Banned) Jun 1 @ 1:18pm 
Originally posted by Zapmaster:
COD has dragons and giant mechs?! When did they add those?

Taking the player off the ground and putting them into some mono-game mechanic gimmick vehicle (chopper gunner, turret, drone, etc) is something CoD does all the time. It's the same thing here.
Last edited by Krexis; Jun 1 @ 1:18pm
space Jun 1 @ 1:22pm 
no, can't be skipped but you can put enemy damage taken to 1000% and faceroll it
Originally posted by Zapmaster:
COD has dragons and giant mechs?! When did they add those?

I guess he's referring to what I call "boutique mechanics", which are new gameplay mechanics that are introduced for only one specific reason and then either never used again, or only a few times for that specific case.

It's an examlpe of terrible gameplay design. Well-designed gameplay introduces a few basic mechanics which the player progressively masters as the game progressively introduces new challenges.

Good: Game introduces a new problem, player figures out how to solve it using the mechanics he has practiced.

Bad: Game introduces a new problem --- and also introduces a nifty new mechanic to solve it with.

It often, but not always, goes hand in hand with the desire to deliver a good story rather than deliver good gameplay.
The mech sections are actually done really well. They never overstay their welcome (or even come close to it), and are nice little action-packed missions that have you punching the daylights out of giant monsters before getting out on foot and going back to the standard FPS gameplay.

The dragon sections... yeah, those aren't great. But there's a silver lining there as well: none of the dragon levels force you to fly for long periods of time. You're pretty much always flying to a particular destination, and then spending much more time on foot, playing the game the 'normal' way.
Kaizen Jun 1 @ 4:00pm 
Shame that we must endure this pointless filler slog 🥱
Originally posted by Krexis:
Talking about the mech and dragon nonsense. (why did they even add this lol )Im trying to play Doom, not call of duty.
Do you see anything in menu, ui, or actual gameplay to allow skipping levels? Or for that matter name a game where you can skip levels? They took chances and can't please everyone, people have commented that they enjoyed 'those levels'. I see that they took risk's, something most AAA devs won't dare do.
Originally posted by Kaizen:
Shame that we must endure this pointless filler slog 🥱
Constant fights with nothing in between them could also become a slog. That's what makes the third act of 2016 so unappealing to me.

I still like the pace breakers in Eternal better but the mech and dragon sort of grew on me.
Last edited by UNBREAKABLE; Jun 1 @ 4:15pm
Kaizen Jun 1 @ 4:13pm 
Originally posted by UNBREAKABLE:
Originally posted by Kaizen:
Shame that we must endure this pointless filler slog 🥱
Constant fights with nothing in between them could also become a slog. That's what makes the third act of 2016 so unappealing to me.
Not if theyre done well with exceptional level design.
Funny I dont ever get tired of shooting demons in the face in well done megawads... because the gameplay is that good.
We had similar vehicle sections in Quake 4.
Originally posted by UNBREAKABLE:
Constant fights with nothing in between them could also become a slog.

My goodness, man --- if you don't like the combat of DOOM 2016, what the heck do you like?

DOOM 2016 is a great game, but it doesn't have a lot going for it other than awesome demonslaying.
Last edited by Dryspace; Jun 1 @ 6:43pm
Originally posted by Dryspace:
Originally posted by UNBREAKABLE:
Constant fights with nothing in between them could also become a slog.

My goodness, man --- if you don't like the combat of DOOM 2016, what the heck do you like?

DOOM 2016 is a great game, but it doesn't have a lot going for it other than awesome demonslaying.
It's good combat but the game blatantly runs out of tricks in the third act. You're seeing the same metal wall and hell cave environments, no new enemies are introduced and you're not pushed to do new things. It's a boring slog.

Eternal did much better in that regard by introducing new mechanics and environments until the end.
Last edited by UNBREAKABLE; Jun 1 @ 8:52pm
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