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You can make the game just as hard as Eternal, but the baseline experience is about a power fantasy.
Fun fact, back in the days around Doom 2016 release, there was an interview with Hugo Martin who explained why this is. He explained that they always want to uphold the tension and the thrill during gameplay so they implemented a system where at full HP you get even a little bit of damage, but you loose much more HP, while around minimal or low health, you get slight invulnerability windows and damage mitigation, so it is intended that you always get that squeesing sound notification of low HP. So you feel the thrill. But you also get a kind of safe space which you as the player shouldn't even notice.
That "always on the edge" is my favorite part and I feel that with the movement of Eternal, you are in far more control than in Dark Ages.
You absolutely do not lmao It's so easy to spot people who are either bad at the game or just took the opinion of someone else who was bad at the game and ran with it. Anyone who actually knows the game knows that's not true.
Have you tried..... lowering the difficulty? First time I beat Eternal it was on Hurt Me Plenty and I worked my way up and got UN for the game plus both the DLCs