DOOM: The Dark Ages

DOOM: The Dark Ages

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Notabene May 28 @ 8:31pm
2
I'm glad this game flopped
With game rumored to have sold barely 800k (the rest being on gamepass and god knows where, source: https://80.lv/articles/doom-the-dark-ages-has-reportedly-sold-less-than-1-million-copies) I think we're getting more and more signs of a few things.

First let's get one thing out of the way: Doom Dark Ages is a good game, event though one can criticize the formula which personally I think is both refreshing and a bit frustrating. Doom is also a super popular franchise, so why did it fail.

Well first of all f* the price. I'm happy the game failed because those BS price scheme have to stop, they're the number one factor accelerating the market shrinking and eventual crash and f* any publisher that participate in it. Instead of selling 800.000k copies at $80 they could have easily sold 1.5 million at $60 which not only is a bigger growth but also a bigger user base which trickles down larger.

Then there's the fact that this game feels too derivative and barely iterated and evolved even if the formula and theme are different, yet it requires an RTX card which is absolutely unnecessary (proof being it runs on console with that RTX targeting ♥♥♥♥).

But there's a also a larger market fatigue and shrinking that has been happening from all the unhumane degenerate greedy abusers at major publishing companies who not only impoverished the all industry in terms of practices, creative and technical added value, but are also accelerating the pace like crazy with price inflations that are the surefire way to make the market crash when nobody asked for it.
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Showing 1-15 of 48 comments
Spectrum Fox May 28 @ 8:34pm 
Do you ever go outside?
Saltzpyre May 28 @ 8:46pm 
All good points. Too bad most of the children here don't have the attention span to even understand it.
Swintcore May 28 @ 9:00pm 
the real children are the ones who come here to hate on the game instead of playing what they want.
Same it's more expensive but you get less than the 2016 one like no multiplayer or snapmap and forced ray tracing so they didn't put in the work to make it an option like in Eternal. I'm just gonna pay the 12 bucks for Game Pass to beat this game and some others and they can split that 12 dollars among themselves.
nsxile May 28 @ 9:36pm 
Originally posted by Notabene:
source: https://80.lv/articles/doom-the-dark-ages-has-reportedly-sold-less-than-1-million-copies)
"According to Alinea Analytics, by the time the" (3 million players) "announcement was made". You're basing the game "flopping" off of an estimate that came out at the start of last week, and not on any official sales figures. So, basically, wishful thinking on your part.
Chubzdoomer May 28 @ 10:00pm 
It isn't, and has never been $80. Please, for the love of all things holy, stop throwing that bogus figure around! $69.99 is what it's being sold for.
No matter how many posts you make to bait people into being offended, it won't work. TDA hasn't flopped, move on.
Your argument fell apart before it began. Never too late to delete this. Clearly you have zero idea what you're talking about, have any understanding of inflation and how game prices haven't changed in over 30 years, and your over abundant use of adjectives in order to make yourself sound more intelligent when in reality is just a complete incoherent utter mess of a rant that takes no sides whatsoever just makes you sound like the age we all know you really are.
Last edited by Animalosity; May 28 @ 10:38pm
V I D A L May 28 @ 10:46pm 
As long as you are happy, I'm happy.
My head-cannon is that every single on of these threads is started by that WoW player from south park with the wrist brace and he has 1,000 steam profiles.
talloyer May 28 @ 10:51pm 
I am glad too. Doom is saturated and needs to stay in hibernation until a completely new creative lead replaces and surpasses Hugo Martin to make Doom games.
miofio May 28 @ 11:29pm 
Originally posted by nsxile:
Originally posted by Notabene:
source: https://80.lv/articles/doom-the-dark-ages-has-reportedly-sold-less-than-1-million-copies)
"According to Alinea Analytics, by the time the" (3 million players) "announcement was made". You're basing the game "flopping" off of an estimate that came out at the start of last week, and not on any official sales figures. So, basically, wishful thinking on your part.

we can see player numbers on Steam, 8000 concurrent players 2 weeks after release is pretty pathetic.
miofio May 28 @ 11:30pm 
Originally posted by talloyer:
I am glad too. Doom is saturated and needs to stay in hibernation until a completely new creative lead replaces and surpasses Hugo Martin to make Doom games.

LOL won't happen, the next generation will most likely never play the original doom.
Okay, we gotta pull this one apart.

Originally posted by Notabene:
With game rumored to have sold barely 800k (the rest being on gamepass and god knows where, source: https://80.lv/articles/doom-the-dark-ages-has-reportedly-sold-less-than-1-million-copies) I think we're getting more and more signs of a few things.

Sales figures are simply irrelevant right now. In the Gamepass era, is 800.000 sales good? Who knows? We simply don't know. That the rest of your argument centres around 'low sales', means your point has already failed after the first paragraph.

Originally posted by Notabene:
First let's get one thing out of the way: Doom Dark Ages is a good game, event though one can criticize the formula which personally I think is both refreshing and a bit frustrating. Doom is also a super popular franchise, so why did it fail.

'so why did it fail'.

See, point proven. We don't know if it failed or not. If GTA6 was day one on Gamepass, it too might only sell 800,000 copies on Steam.

Originally posted by Notabene:
Well first of all f* the price. I'm happy the game failed because those BS price scheme have to stop, they're the number one factor accelerating the market shrinking and eventual crash and f* any publisher that participate in it. Instead of selling 800.000k copies at $80 they could have easily sold 1.5 million at $60 which not only is a bigger growth but also a bigger user base which trickles down larger.

You're almost proving that Gamepass is the way most people went here. We're not sure what percentage, but a lot of people went to Gamepass for this title. Where right or wrong, good or bad, that is what Microsoft want. That's likely why Doom was priced so high on Steam;l they don't want you to buy the game outright (again, sales are no longer an indication of success here).

Originally posted by Notabene:
Then there's the fact that this game feels too derivative and barely iterated and evolved even if the formula and theme are different, yet it requires an RTX card which is absolutely unnecessary (proof being it runs on console with that RTX targeting ♥♥♥♥).

🤷 People love the ID FPS formula. People still Doom 1 and Quake 2. 90% of people in the top 10 of Steam Surveys have a RTX capable GPU and TDA is an extremely well optimised game. So, these points simply aren't valid.

Originally posted by Notabene:
But there's a also a larger market fatigue and shrinking that has been happening from all the unhumane degenerate greedy abusers at major publishing companies who not only impoverished the all industry in terms of practices, creative and technical added value, but are also accelerating the pace like crazy with price inflations that are the surefire way to make the market crash when nobody asked for it.

The market has returned to normal after Covid, yes. Again not very valid points here.
Last edited by Brussels_Sprouts_Are_Not_Food; May 29 @ 12:10am
Why do people keep saying 80 dollars, where is this game being sold for 80 bucks. I can go on the store page and see that it says 70
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