DOOM: The Dark Ages

DOOM: The Dark Ages

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A tiny question for any Doom player.
Here's a little thought experiment:
Do you care about doom lore or you find it to be an unecessarily complex and a tryhard mess that does nothing but make the experience worse?
Do you think the whole thing about Doomguy being the ultra chosen one to defeat eldritch forces, interdimensional corrupted clones and the forces of good and evil adds to the whole experience or it was far better (if not even nuanced) when the character was just some big guy going John Wick after demons slaughtered his pet bnuuy?
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Showing 1-15 of 49 comments
DINOMAN1337YT (Banned) May 26 @ 4:21am 
Kar en Tuk
He was going crazy on them well before the bunny died.
Swamp Fox (Banned) May 26 @ 4:40am 
Should be completely excised. Doom 2016 was okay. That had story. When games start to have "lore" it's called huffing your own farts. All this Doom Slayer nonsense feels like something that gen X Big Bang Theory fans who buy funco pops came up with.
I think the story is nice to have for 3 main reasons
- the main one: as one of the rewards for progressing through the games, you uncover the story
- it adds to the gameplay possibilities as the series progresses, which combats stagnation
- it adds atmosphere, motivation and a "cool" factor for things like the slayer

I don't think it's essential to enjoying the games, nothing is really needed beyond "you kill demons: Go!". There are other games I play for the story, Doom not so much. But if we're really honest the franchise would have ceased to have anywhere new to go a long time ago if the story did not exist, and perhaps if the games themselves did not have this as an added reason to bother with the non-combat stuff it would be a little more stale.

So although to most of us (me included) it's Doom, who cares about the story I'm here to kill demons... in some ways I think it's probably ended up important to the series.
Last edited by Berserk Slayer; May 26 @ 5:16am
Pretty solid story ad a great lore for an FPS game
Jester May 26 @ 5:09am 
I prefer Doom 2016s story telling better. The lore around Slayer is very subdued its there buts its more of an extra content for people willing enough to dig into it and leaves a lot for the imagination. It also doesn't go full on ball riding for Slayers bad assery like Eternal or Darkages.
While I love Eternals game play but always hated how cringe they were at over explaining everything about ♥♥♥♥ that doesn't need elaboration. The worst offense was making Samuel Hayden a boring ass Angel. His speech in 2016 was amazing an individual who truly believes he's doing the best for humanity. Making him this interdimensional angel that had it all planned all along was some lame ♥♥♥♥. Less is better.
Last edited by Jester; May 26 @ 5:11am
alka May 26 @ 5:15am 
The lore is good imo, I enjoy it.
Cutscenes are skippable and lore scrolls don't need to be read for those who don't like it. Everyone should be happy.
Originally posted by Swamp Fox:
Should be completely excised. Doom 2016 was okay. That had story. When games start to have "lore" it's called huffing your own farts. All this Doom Slayer nonsense feels like something that gen X Big Bang Theory fans who buy funco pops came up with.

This is exactly my position on it, well put. (Apart from the genX bit), Doom 2016 is better because its got story.
Last edited by ebolaconundrum; May 26 @ 5:41am
Crown May 26 @ 5:43am 
Originally posted by Swamp Fox:
When games start to have "lore" it's called huffing your own farts.
I'm questionning it because games like dark souls and pre-skyrim elder scrolls do exists, titles where lore is present and it's always interesting to analyze.
I just don't get the one introduced in modern doom games and i made this thingy in order to see if i was alone in that.
Originally posted by Crown:
Here's a little thought experiment:
Do you care about doom lore or you find it to be an unecessarily complex and a tryhard mess that does nothing but make the experience worse?

I absolutely do as a Doom fan - but a huge gripe about DA is they really did not make the codex very engaging or even try to explain the context of what is happening or why the characters in DA matter to potentially new players. I understood it very well is this basically picks up not to far off of Doom 64, but other would just be confused as hell.
Supa May 26 @ 5:55am 
The spaghetti lore is where it's at. Eternal had that.

But with The Dark Ages everything is very obvious and at the same time not interesting to think about. The story also barely revolves around the Slayer. Instead he feels like a side character that is just watching the story of some magic kingdom and its people.
Originally posted by Crown:
Here's a little thought experiment:
Do you care about doom lore or you find it to be an unecessarily complex and a tryhard mess that does nothing but make the experience worse?
Do you think the whole thing about Doomguy being the ultra chosen one to defeat eldritch forces, interdimensional corrupted clones and the forces of good and evil adds to the whole experience or it was far better (if not even nuanced) when the character was just some big guy going John Wick after demons slaughtered his pet bnuuy?
Doom lore is ok if its presented in a somewhat believable non-cringe way.
Not some boomer-logic old-school bs.
Originally posted by Crown:
Originally posted by Swamp Fox:
When games start to have "lore" it's called huffing your own farts.
I'm questionning it because games like dark souls and pre-skyrim elder scrolls do exists, titles where lore is present and it's always interesting to analyze.
I just don't get the one introduced in modern doom games and i made this thingy in order to see if i was alone in that.
I think in most action-oriented FPS you can get away with chaos/silliness more easily, because people don't care so much about it. Unless it is MAJORLY broken, it only adds to the gameplay or can be ignored.
Gila May 26 @ 6:34am 
Out of the modern day variants, Doom 2016 is the one I prefer the most, it has the least amount of cutscenes and game-stopping moments. It's also kind of simple and everything is not overly explained, there's some mystery around the main character etc.

Doom Eternal "lore" is already full of cringy fanfic type "omg so epic" stuff, it's just laughable. Seems like Dark Ages doubled down on that (I haven't played it though).
Nekros May 26 @ 6:40am 
"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important." - John Carmack

They are boring, tedious, without substance but you, you will ignore it.
Hold space to skip, until it is done.
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