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The markings are far less egregious than most yellow paint solutions. Its not an issue of signposting whats interactable being just bad innately (frankly youre ♥♥♥♥♥ stupid if you think some guidance is a bad thing), the issue is how that guidance is done. Yellow paint is obnoxious. Some light glow to some cracks and scratches is far less egregious.
If you actually wanted to bark up this tree with a point you would have mentioned the "grapple" points that use green blood as a marker (and even then I dont think thats that bad cause its dripping from a corpse)
At the end of the day we're going to continue arguing about this ♥♥♥♥♥♥♥♥ till were all dead, so I'd rather we just shut the ♥♥♥♥ up and enjoy what we do and dont enjoy what we dont in silence and peace, because there is no end point to this ♥♥♥♥♥♥♥♥.
I dont need every game to be Ultrakill complex. Not every game should be either. You have your complex doom. Eternal is right there. You can go play it right now.
To be fair, there was no jumping in the original Doom.
Also, no one believes you never got lost. ;)