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The levels aren't that long to re-do but still really frustrating.
This is the situation before the update. I haven't played it since the update today so I'm not sure.
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You mentioned shield damage, so...it's possible that you press defense at the same time as the attack.
You should press it before the attack hits you. The best time is about 0.5 seconds before the attack.
I'm not sure but I think parries are a 360 degree radius. At the very least its 180 degrees because I've defiantly hit perfect parries off screen due to sound queues or pure luck and they don't do any additional damage.
Similarly a really early parry will break my shield but still stun the enemy and make a perfect parry sound.
https://youtu.be/NQ1FE2cxYEk?si=T5bQikwSFd9XcDkx
You pressed it too early. You should press it before his hand hits the floor (when his hand swings down).
game is on nightmare at 150% speed but default parry window.
I went into my editing software and from the frame I activated my shield to the frame where the enemy hits me is 0.33 seconds. From the time my shield is fully up its about 0.28 seconds. And those are the top end estimates because I'm only recording at 60fps, in game it was likely even less time by a few frames. worth noting here that the average human reaction speed according to google is .25 seconds.
Besides the fact that in that example his arm swings up, turns green, and actually clips into my body before I can even get the block off (which is what I was actually reacting to thinking it was an attack) I think less than a third of a second is still well within the parry window, and again, even if it wasn't it would have counted as a block, broke my shield, and the next hit would have killed me.
This is what i found in the top comment.
The question is have people experienced this before yesterday.
Lol love how the top comment is very confidently stating it only happens when you are too early, but the guy I just responded to is saying its because I'm too late. No one can just admit this might be a bug?
I've been playing the game since day one and I have definitely experienced partial parries even the first day of release, I figured it was just a quick patch away but after they still didn't fix it I felt it was worth asking. I have clips of it happening day 1 on default speed as well.
If I am missing the timing then maybe the game shouldn't be stunning the enemy, playing the funny sounds and activating my shield rune. Like it's so clearly a bug and it's so annoying because all it does it makes you feel like you're being punished for hitting them "frame perfect".
( maybe not see the difference but I can see the difference in defense time )
(Defense time varies in different games, so it is necessary to judge based on the current game)