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@OP: Don't do that. Strafe, move.
charge + 1/2 punches usually falters just about anything that isn't a mancubus or higher, afaik the gauntlet is actually the best melee when upgraded, i don't even touch the flail anymore unless i know there's a big group of fodders i can cleave and even then might as well just throw the shield
I'd argue the rules of combat are incredibly consistent.
You can insta-kill fodder enemies with the shield. Zombies and soldiers.
Medium demons like the whiplash, kell knight and larger imps, and mancubus can be stunned with the shield throw. Some of them throw big walls that block ALL projectiles, not just the shield.
Heavy demons cannot be stunned with the shield. However, when you parry all of their attacks, they stagger, indicated by the large yellow/orange circle. That's a great time to use melee, shield bash, etc.
The melee is designed to regenerate resources, and deal minor/moderate damage (aside from the mace of course). If you try to beat up on a demon while it's attacking, you're going to get your face stomped. If you stagger them, wail away, regenerate your ammo and armor, then go back to shooting. I used the dreadmace exclusively once I got it, because I could basically kill heavy demons in a single cycle with it.
Maybe you think it sucks because you are using it as a primary form of combat, rather than weaving it in between gunplay? I can see how you come to that conclusion though