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I have an RTX 3080 which isn't even being pushed hard, the game's CPU time is 2x GPU time.
I have a 7500F, which handles literally every other game with 12ms or less of CPU time (usually 8), but in the Dark Ages it goes up to 16ms.
Not the 576.40 driver ?
Nvidia's drivers for the past 6 months have been trash to say the least.
Everything on the highest ultra nightmare, DLSS DLAA, and I didn't even use FrameGen 100+ FPS, I was pleasantly surprised at how smoothly the game ran.
I'm still using 561.xx driver, lol!
Honestly, people don't need to download the newest driver every single time unless any issues occur.
And that is all I want from a game; I don't really care what framerate it is running at as long as I can max out the settings and enjoy a smooth, stutter-free game which is definitely the case with this game. Not once did the game ever feel laggy or unresponsive, granted I've only played the first chapter and a bit of the second. However, based on the previous two 'modern' DOOM games I expect that this will be a well-optimised and performant game since idTech scales well across different hardware.
Now imagine if this game was running on Unreal Engine 5... oh the horror...
3080
5900x
well i guess this is the time for my routine soapbox to say that the marginal increase in fidelity that ray tracing grants isn't worth the performance cost needed to achieve it. They need to give the option to turn it off. :|