DOOM: The Dark Ages

DOOM: The Dark Ages

Ver estadísticas:
Darwin 12 MAY a las 8:20 p. m.
3
3
2
2
Removing "Ray Tracing" Restrictions / 去除光追限制
Graphics Card Model: RX 5700 XT (meets all other requirements)
Issue: Blocked by the "Ray Tracing" option.
We hope to remove this restriction, as there are still many gamers using mid-to-low-end graphics cards in the market.
(This reflects the needs of players who want to bypass hardware limitations for better accessibility.)

-------

If you examine the comments carefully, you'll find: those who enjoy mocking low-spec players reveal a disturbing deficit of empathy.

-------

显卡型号 RX 5700 XT,满足了所有需求,卡在“光线追踪”选项,希望能解除这个限制,毕竟市面上依然有许多中低端显卡的玩家。
Última edición por Darwin; 13 MAY a las 12:49 a. m.
Publicado originalmente por Eocene:
I bought a Radeon 6600 card about a year and a half ago. It is capable of pushing very impressive graphics. It can run Helldivers 2 at high settings at a near-consistent 60fps at the most intense moments. It can run Doom Eternal on Ultra Nightmare at over 200 fps.

I totally get the benefits of ray tracing, but the absolute requirement is ♥♥♥♥♥♥♥♥. I'm lukewarm about the game as it is and I definitely won't be dropping 2 months worth of rent on a new GPU + the game on something I know I'll like but won't love.
< >
Mostrando 61-75 de 217 comentarios
tpowl1400 12 MAY a las 10:42 p. m. 
You don't seem to understand OP, that this game was built on ray-tracing.
matrixdll 12 MAY a las 10:43 p. m. 
Publicado originalmente por PuffPass:
The only game currently on the entire Planet that requires Ray Tracing, every single other game that has that feature, also has this nifty other thing in the options that allows you to turn it off, allowing for lower end pcs to enjoy the game they've been looking forward too.
I think the latest Indiana Jones was the one that forced RTX into its minimum requirements first.
Anyway, the marketing goons are revving up their overton window shifting machine to get some cash for the most diminishing of returns of a proprietary tech Nvidia has come up with so far. We're now in the "discussion" stage, after that the ray tracing will be mandated en masse, then the non-ray tracing hardware will be 'outlawed' and so on. If Nvidia could legally fry the old hardware with overvolting it through a driver update, they'd do it in a heartbeat.
Neme 12 MAY a las 10:45 p. m. 
Publicado originalmente por Icy1007:
Publicado originalmente por Neme:

What a stupid comment. He didn't say he wants RTX removed from the game. He said it's unbelievable that we can't just disable it in the options.
It is required by the engine as in there is no rasterized equivalent for the lighting/reflections.

And that’s a big problem. RTX is just an option that uses a lot of resources for minimal visual improvement. Making it mandatory is just a marketing move to push people into buying more powerful GPUs, even though most video games today don’t look that much better than they did a few years ago.
Darwin 12 MAY a las 10:45 p. m. 
Publicado originalmente por Super Bambaspis:
Publicado originalmente por Darwin:
"Pretty graphics are nice, but what really makes id games awesome is buttery-smooth carnage — and you don't need RTX for that!

Id has an extensive history of releasing demanding games, their focus on high-fps is comparatively recent.

Publicado originalmente por Darwin:
id's technical prowess doesn't need to be proven by sacrificing the experience of mid-to-low end PC players...

If you are familiar with their history, you should know that low to mid range systems were often sacrificed in order to push what Id viewed as technological advancement. Let's not pretend this is new.

I don't understand why you're making such malicious assumptions about others' perspectives. id Tech 7 supports ray tracing, but the control is in the players' hands. Could you please be a bit more patient and accurately interpret others' intentions before commenting?
我很不明白,你们为什么要去这样恶意揣测别人的观念。id tech 7 也支持光追,但设置的权力在玩家手上,你们是否能稍微耐心一些,正确读懂别人的意思再评论?
Icy1007 12 MAY a las 10:47 p. m. 
Publicado originalmente por Darwin:
Publicado originalmente por Super Bambaspis:

Id has an extensive history of releasing demanding games, their focus on high-fps is comparatively recent.



If you are familiar with their history, you should know that low to mid range systems were often sacrificed in order to push what Id viewed as technological advancement. Let's not pretend this is new.

I don't understand why you're making such malicious assumptions about others' perspectives. id Tech 7 supports ray tracing, but the control is in the players' hands. Could you please be a bit more patient and accurately interpret others' intentions before commenting?
我很不明白,你们为什么要去这样恶意揣测别人的观念。id tech 7 也支持光追,但设置的权力在玩家手上,你们是否能稍微耐心一些,正确读懂别人的意思再评论?
id Tech 7 is old now. 2020 was 5 years ago, of course it offered the choice. New engines won't offer that choice and they won't have rasterized fallbacks for lighting/reflections.
Icy1007 12 MAY a las 10:48 p. m. 
Publicado originalmente por Neme:
Publicado originalmente por Icy1007:
It is required by the engine as in there is no rasterized equivalent for the lighting/reflections.

And that’s a big problem. RTX is just an option that uses a lot of resources for minimal visual improvement. Making it mandatory is just a marketing move to push people into buying more powerful GPUs, even though most video games today don’t look that much better than they did a few years ago.
It does not use a lot of resources. 😂 You really don't understand what it does or how it works. It is not a minimal improvement at all.
Juna Crawford 12 MAY a las 10:49 p. m. 
Indiana working on 5700XT(only linux), maybe Doom same can
https://www.youtube.com/watch?v=44XaGU01J84
Darwin 12 MAY a las 10:50 p. m. 
Publicado originalmente por m99noble:
Publicado originalmente por Darwin:

Ever since id Software's founding days, I've followed their games closely. I'm not viewing this through your lens, and you shouldn't presume to speak for me...

I'm not just an id fan – I'm also a developer myself. But I believe the power to adjust settings should always belong to the players. That's their fundamental right.

id's technical prowess doesn't need to be proven by sacrificing the experience of mid-to-low end PC players...

我从 id software 创立之初就开始关注他们的游戏了,我没有代入你的视角去看问题,你也不应该去擅自揣摩我 ......

我不仅是一个 id 粉丝,也是一个开发者,但我会将设置游戏的权力给到玩家自己,这是玩家的权力。

id 的强大技术实力,不用通过牺牲中低端配置玩家的体验来证明 ......

Its not a right. It is not something you can take a company to court over, and its a requirement for the game to function.

Youre literally just salty your pc is a potato and cant run it. Big sad for u, yes. But you and all the other poors really gotta go make more money to afford the things yall want in life.

What have you developed? Where can we find your products? Who have you worked for? What engines do you have experience with?

From what I can tell, you seem to equate a player’s (or developer’s) right to critique a game with their personal sales figures and technical credentials. Is that your stance?

I don't understand why you're making such malicious assumptions about others' perspectives. id Tech 7 supports ray tracing, but the control is in the players' hands. Could you please be a bit more patient and accurately interpret others' intentions before commenting?

看得出,你是想以个人作品的销售量和技术实力来定义一个玩家(开发者)是否有权利评价别的游戏?

我很不明白,你们为什么要去这样恶意揣测别人的观念。id tech 7 也支持光追,但设置的权力在玩家手上,你们是否能稍微耐心一些,正确读懂别人的意思再评论?
Neme 12 MAY a las 10:52 p. m. 
Publicado originalmente por Icy1007:
Publicado originalmente por Neme:

And that’s a big problem. RTX is just an option that uses a lot of resources for minimal visual improvement. Making it mandatory is just a marketing move to push people into buying more powerful GPUs, even though most video games today don’t look that much better than they did a few years ago.
It does not use a lot of resources. 😂 You really don't understand what it does or how it works. It is not a minimal improvement at all.

Ray tracing is extremely demanding on hardware, that’s not an opinion, it’s a fact. That’s why DLSS exists in the first place.
Plenty of benchmarks show RTX can tank performance by 30 to 50%, even with DLSS helping out.
If RTX was lightweight, we wouldn’t need AI tricks just to get decent frame rates.
So before throwing around “you don’t know what you’re talking about,” maybe look in a mirror.
Icy1007 12 MAY a las 10:55 p. m. 
Publicado originalmente por Juna Crawford:
Indiana working on 5700XT(only linux), maybe Doom same can
https://www.youtube.com/watch?v=44XaGU01J84
That is not working. 😂 You're really stretching the meaning of that word.
Icy1007 12 MAY a las 10:56 p. m. 
Publicado originalmente por Neme:
Publicado originalmente por Icy1007:
It does not use a lot of resources. 😂 You really don't understand what it does or how it works. It is not a minimal improvement at all.

Ray tracing is extremely demanding on hardware, that’s not an opinion, it’s a fact. That’s why DLSS exists in the first place.
Plenty of benchmarks show RTX can tank performance by 30 to 50%, even with DLSS helping out.
If RTX was lightweight, we wouldn’t need AI tricks just to get decent frame rates.
So before throwing around “you don’t know what you’re talking about,” maybe look in a mirror.
Not when it is integrated directly into the engine from the beginning like with idTech8. It is very well optimized and efficient. Even something like an Xbox Series S can run it and have it look good.
Última edición por Icy1007; 12 MAY a las 10:56 p. m.
matrixdll 12 MAY a las 10:56 p. m. 
Publicado originalmente por m99noble:
Its not a right. It is not something you can take a company to court over, and its a requirement for the game to function.

You can absolutely argue in court that Nvidia is practicing antitrust or anticonsumer violations (depending on the region) by forcing to use a proprietary feature that in practice adds nothing that couldn't have been managed by the technology that's actively in circulation (i.e. rendering dynamic shadows and lighting by shaders on non-rtx cards).
They're not asking for a small amount to upgrade either - we're talking easily a +$1000 of investment for something that's not even remotely a 1000 bucks looking upgrade.
Darwin 12 MAY a las 10:56 p. m. 
Publicado originalmente por Juna Crawford:
Indiana working on 5700XT(only linux), maybe Doom same can
https://www.youtube.com/watch?v=44XaGU01J84

Regarding the current ray tracing detection, it is performed during game loading as a mandatory requirement. I've already tried methods like modifying configuration files and launch parameters.

Once again, I truly appreciate the genuine help from fellow netizens.
Icy1007 12 MAY a las 10:57 p. m. 
Publicado originalmente por matrixdll:
Publicado originalmente por m99noble:
Its not a right. It is not something you can take a company to court over, and its a requirement for the game to function.

You can absolutely argue in court that Nvidia is practicing antitrust or anticonsumer violations (depending on the region) by forcing to use a proprietary feature that in practice adds nothing that couldn't have been managed by the technology that's actively in circulation (i.e. rendering dynamic shadows and lighting by shaders on non-rtx cards).
They're not asking for a small amount to upgrade either - we're talking easily a +$1000 of investment for something that's not even remotely a 1000 bucks looking upgrade.
lol. no you can't. You'd get laughed out of the courtroom.
Icy1007 12 MAY a las 10:57 p. m. 
Publicado originalmente por Darwin:
Publicado originalmente por Juna Crawford:
Indiana working on 5700XT(only linux), maybe Doom same can
https://www.youtube.com/watch?v=44XaGU01J84

Regarding the current ray tracing detection, it is performed during game loading as a mandatory requirement. I've already tried methods like modifying configuration files and launch parameters.

Once again, I truly appreciate the genuine help from fellow netizens.
fellow potato you mean.
< >
Mostrando 61-75 de 217 comentarios
Por página: 1530 50