Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am also very bad at the game but hey at least im trying to get better at it.
As for this game, you’re going to have a very bad time if you try to play it by “just strafing, jumping and shooting” and ignore the shield mechanics. So maybe, skip it instead.
But hey this should have been posted in the Doom Eternal forum not here. What has this issue has to do with Dark Ages?
And the Doom Slayer can run now when you press the joystick. I enjoyed DOOM 2016 a lot more than I did Eternal.
Eternal: "Here is an entire arsenal but you are forced to swap through them and use them all even those you don't like"
Dark Ages: "Here is an entire arsenal but you are forced to get close and melee and ranged weapons are not favored to be used even if you like them"
Yeah okay i was heavily exaggerating and joking. :D But there is always some truth in jokes.
BTW i'm still curious what OP meant by strafe jumping. And i'm curious. Does OP know what "strafe jumping" means? :D
In fact it was a step in the right direction, i'm not sure how many people remember that the DOOM and QUAKE games were always meant to be fast-paced, filled with mobility like jumping and strafing.
They are supposed to make the player FEEL like he can pull of ANY move - that's what made them so good, that's why QUAKE 3 is still played to this day, because it has mobility, you can get any type of kill in the game through almost any type of movement.
This is what also makes the COD games so appealing in my opinion, they're fast-paced, very mobility-based and yet a lot of people still like to crap on them.
Hell for those that don't know both DOOM and COD series even use the same engine if you look it up on the wiki.
he said Doom Eternal..