DOOM: The Dark Ages

DOOM: The Dark Ages

Delaborga Apr 1 @ 7:55am
80 euro for a doom game... is this a joke
this has to be one of the MOST expensive games i have seen for pc ever.... most games when they are expensive is 70 euro, not 80.... and even that was a stretch. so this is like a QUAD A game title price....
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Showing 61-75 of 109 comments
HelgenX Apr 12 @ 8:29pm 
My dad bought me Ninja Gaiden 2 for NES when I was a kid, it was $80 then, that was in 1990. If you think $70 in 2025 is a lot and haven't done your research and bank up in this current generation, you need to get your money up, and I'm poor from the hood.
Last edited by HelgenX; Apr 12 @ 8:30pm
Sh. Fred Apr 13 @ 12:35am 
Originally posted by HelgenX:
My dad bought me Ninja Gaiden 2 for NES when I was a kid, it was $80 then, that was in 1990. If you think $70 in 2025 is a lot and haven't done your research and bank up in this current generation, you need to get your money up, and I'm poor from the hood.
https://m.youtube.com/watch?v=zvPkAYT6B1Q
Originally posted by HelgenX:
My dad bought me Ninja Gaiden 2 for NES when I was a kid, it was $80 then, that was in 1990. If you think $70 in 2025 is a lot and haven't done your research and bank up in this current generation, you need to get your money up, and I'm poor from the hood.


People always seem to forget that you got a full game back then:

- every skin and item was available in game......you could simply find it in game.
- no content gated behind lootbox gambling, battlepasses, microtransactions, preorder bonuses, or twitch drops.

- no fomo based ingame stores with multiple currencies.
- no ingame Ads.

- You owned your single player games and they still worked when server got shut down.
- No always online requirement for singleplayer games.
- And you could sell your games at any time.

And you could buy most games for $30 or less on the used game market.



If you add all of the $ 20-60 skins and mtx they took out of the base game to sell them separately, you get the real price nowadays of $ 100-10.000 per game ;)

I would happily pay $ 70-80, if they would give me a feature complete and mostly bug free game without lootboxes, mtx, battlepasses, ingame stores, ingame ads, preorder bonuses, denuvo and always online requirements.

But that's not what the "AAAA" publishers want. 🤑

They want to charge you $ 100-150 while monetizing it like a free2play game .
And they make way more money nowadays through mtx and online gambling as they made back then , even if you adjust for inflation.

Here, this guy summed it up pretty well:

https://www.youtube.com/watch?v=g16heGLKlTA
Last edited by BlackSunEmpire; Apr 13 @ 1:57am
.... Apr 13 @ 2:12am 
Originally posted by BlackSunEmpire:
Originally posted by HelgenX:
My dad bought me Ninja Gaiden 2 for NES when I was a kid, it was $80 then, that was in 1990. If you think $70 in 2025 is a lot and haven't done your research and bank up in this current generation, you need to get your money up, and I'm poor from the hood.


People always seem to forget that you got a full game back then:

- every skin and item was available in game......you could simply find it in game.
- no content gated behind lootbox gambling, battlepasses, microtransactions, preorder bonuses, or twitch drops.

- no fomo based ingame stores with multiple currencies.
- no ingame Ads.

- You owned your single player games and they still worked when server got shut down.
- No always online requirement for singleplayer games.
- And you could sell your games at any time.

And you could buy most games for $30 or less on the used game market.



If you add all of the $ 20-60 skins and mtx they took out of the base game to sell them separately, you get the real price nowadays of $ 100-10.000 per game ;)

I would happily pay $ 70-80, if they would give me a feature complete and mostly bug free game without lootboxes, mtx, battlepasses, ingame stores, ingame ads, preorder bonuses, denuvo and always online requirements.

But that's not what the "AAAA" publishers want. 🤑

They want to charge you $ 100-150 while monetizing it like a free2play game .
And they make way more money nowadays through mtx and online gambling as they made back then , even if you adjust for inflation.

Here, this guy summed it up pretty well:

https://www.youtube.com/watch?v=g16heGLKlTA

You forgot the main arguments:
- sales numbers increased dramatically
- gaming-industry is now the biggest entertainment industry
- costs for physical media, distribution, retailers etc. have dropped a lot

Its like saying computers are too cheap nowadays compared to their price when they were released to a niche market.
Originally posted by ....:
You forgot the main arguments:
- sales numbers increased dramatically
- gaming-industry is now the biggest entertainment industry
- costs for physical media, distribution, retailers etc. have dropped a lot

Its like saying computers are too cheap nowadays compared to their price when they were released to a niche market.

Yeah, they make way more money nowadays.

And our society doesn't even charge them for all the kids they deliberately turn into gambling addicts to maximize their profit.

Imagine how many future scientists and entrepreneurs our society lost, because of kids getting turned into washed up gambling addicts instead of going to university or creating their own business.
.... Apr 13 @ 2:39am 
Originally posted by BlackSunEmpire:
Originally posted by ....:
You forgot the main arguments:
- sales numbers increased dramatically
- gaming-industry is now the biggest entertainment industry
- costs for physical media, distribution, retailers etc. have dropped a lot

Its like saying computers are too cheap nowadays compared to their price when they were released to a niche market.

Yeah, they make way more money nowadays.

And our society doesn't even charge them for all the kids they deliberately turn into gambling addicts to maximize their profit.

Imagine how many future scientists and entrepreneurs our society lost, because of kids getting turned into washed up gambling addicts instead of going to university or creating their own business.

I think a lot of it probably also is lobbying or the fact that most politicians probably have no understanding of the digital world.

Gladly there is some movement these days. Many games targeting children with mechanics similar to gambling and overpriced items is beyond morally wrong.

I think the first steps woudl be:
- banning virtual currency (the only reason why that exists is to trick people to not realize what they are actually paying)
- make every game 18+ that adds any sort of mechanic with real money similar to gambling
- add mechanics to show people what they actually payed for ingameitems in each game
- not sure about setting a price limit for single MTx but maybe adding consumer rights to those high price MTx would be a good way to change business models
-- for example if you sell MTx > 10 USD you are legally obliged to keep them accessible for at least 8 Years or having to give a refund

- create an ethics board that reviews and publishes busines practices to the public and politics for public visibility (for example the use of psychological tricks etc.) and also publish numbers to MTx earnings, value etc. and shed light to questions like - what happens if MTx games are shut down in regards to MTx etc. (i think more publicity actually would be good in this area)
Last edited by ....; Apr 13 @ 2:42am
Originally posted by ....:
I think a lot of it probably also is lobbying or the fact that most politicians probably have no understanding of the digital world.

Most politicians probably turn a blind eye, because of the campaign donations and financial support they receive from AAA Publishers.

Economically, our society loses way more money by the large amount of kids getting turned into gambling addicts than it gains by the minimal amount of taxes (tax avoidance) the publishers pay back to society.
hup Apr 13 @ 5:19am 
Originally posted by Eric:
Cd key is your friend


Big discount
hup Apr 13 @ 5:20am 
Originally posted by Delaborga:
this has to be one of the MOST expensive games i have seen for pc ever.... most games when they are expensive is 70 euro, not 80.... and even that was a stretch. so this is like a QUAD A game title price....


GTA 5
Gonna be 99

This is only 80, thats a great deal
its £70 in the UK. i know its crazy price but it doesnt stop me from buying it. I hate it when I see others post the gameplay video following released.
Originally posted by hup:
Originally posted by Delaborga:
this has to be one of the MOST expensive games i have seen for pc ever.... most games when they are expensive is 70 euro, not 80.... and even that was a stretch. so this is like a QUAD A game title price....


GTA 5
Gonna be 99

This is only 80, thats a great deal
you means GTA6?
-|Nur|- Apr 14 @ 1:42am 
Originally posted by ....:

- create an ethics board that reviews and publishes busines practices to the public and politics for public visibility (for example the use of psychological tricks etc.) and also publish numbers to MTx earnings, value etc. and shed light to questions like - what happens if MTx games are shut down in regards to MTx etc. (i think more publicity actually would be good in this area)

This is silly. We don't need the government to interfere with videogame practices simply because some consumers are irresponsible. The government should concern itself with actually important stuff like defense, the police and courts, not freaking videogame ethics.
Originally posted by -|Nur|-:
Originally posted by ....:

- create an ethics board that reviews and publishes busines practices to the public and politics for public visibility (for example the use of psychological tricks etc.) and also publish numbers to MTx earnings, value etc. and shed light to questions like - what happens if MTx games are shut down in regards to MTx etc. (i think more publicity actually would be good in this area)

This is silly. We don't need the government to interfere with videogame practices simply because some consumers are irresponsible. The government should concern itself with actually important stuff like defense, the police and courts, not freaking videogame ethics.
are you for real? lol
EA wants to hire you right away and create 50 new lootbox ideas.
-|Nur|- Apr 14 @ 1:49am 
Originally posted by Jordan_Peterson:
Originally posted by -|Nur|-:

This is silly. We don't need the government to interfere with videogame practices simply because some consumers are irresponsible. The government should concern itself with actually important stuff like defense, the police and courts, not freaking videogame ethics.
are you for real? lol
EA wants to hire you right away and create 50 new lootbox ideas.

I don't care. It's up to parents to keep their credit cards out of the reach of their children and to simply tell them NO when they beg for the latest Doctor Strange Fortnite skin. This isn't something that should be outsourced to the government.
Originally posted by -|Nur|-:
Originally posted by Jordan_Peterson:
are you for real? lol
EA wants to hire you right away and create 50 new lootbox ideas.

I don't care. It's up to parents to keep their credit cards out of the reach of their children and to simply tell them NO when they beg for the latest Doctor Strange Fortnite skin. This isn't something that should be outsourced to the government.
That sounds nice in theory, but ignores reality. Lootboxes and manipulative monetization are designed to exploit psychological weaknesses, especially in kids. It’s not just about parenting—it’s about predatory systems that even adults fall for.

We regulate gambling, alcohol, and advertising to protect people. Games using casino tactics should be no different. Leaving it all to parents is a lazy cop-out.

If you “don’t care,” then you’re not principled—you’re just selfish.
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