DOOM: The Dark Ages

DOOM: The Dark Ages

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Clearly they never learned say goodbye to your FPS
Did they not learn from the denuvo implementation last time.
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Showing 1-12 of 12 comments
Zapmaster Mar 11 @ 11:11pm 
There were zero performance issues with Denuvo and Eternal, nothing even changed when it was removed. What are you talking about.
Chillin (Banned) Mar 12 @ 4:23am 
Originally posted by Zapmaster:
There were zero performance issues with Denuvo and Eternal, nothing even changed when it was removed. What are you talking about.

there was a major performance hit with raytracing when it final got into the game though
Originally posted by Chillin:
Originally posted by Zapmaster:
There were zero performance issues with Denuvo and Eternal, nothing even changed when it was removed. What are you talking about.

there was a major performance hit with raytracing when it final got into the game though
That's because it was added in afterwards. Eternal wasn't meant to run with ray tracing. The newer upgraded Id-tech should have ray tracing optimized for visual fidelity and performance. I'm guessing they're just using ray traced Global Illumination, reflections, and shadows that can scale with hardware. That's about all you really need with large open spaces. Can't recall if they're doing RT audio too or not.
yeah doom the dark ages was structured from the start with global illumination in mind. But as ApertureReiot had pointed out, ID should have been able to optimize the game even for well-known weaker ray tracing previous gen AMD cards thru scaling ray-tracing to the older gpus.
Last edited by tpowl1400; Mar 12 @ 2:12pm
blogsg1 Mar 14 @ 6:02pm 
Originally posted by Chillin:
Originally posted by Zapmaster:
There were zero performance issues with Denuvo and Eternal, nothing even changed when it was removed. What are you talking about.

there was a major performance hit with raytracing when it final got into the game though
Two weeks after launch they added denuvo. It caused massive frame drops there was backlash so they removed it. It proved that denuvo does cause framedrops. Search the internet you will see it for yourself. There was many videos before and after denuvo implementation. It not myth it’s fact.believe what you want mate I couldn’t careless.
Last edited by blogsg1; Mar 14 @ 6:08pm
Not really, the only reason they got rid of it in DE after several years was because their contract with Denuvo ran out and they did not want to pay for it anymore. Its all just a min max company at this point not a game company.
Originally posted by blogsg1:
Originally posted by Chillin:

there was a major performance hit with raytracing when it final got into the game though
Two weeks after launch they added denuvo. It caused massive frame drops there was backlash so they removed it. It proved that denuvo does cause framedrops. Search the internet you will see it for yourself. There was many videos before and after denuvo implementation. It not myth it’s fact.believe what you want mate I couldn’t careless.

You're so confidently wrong that it is almost funny. Denuvo DRM was already there at launch when Eternal released. It was denuvo ANTI-CHEAT that was added afterwards in update 1 and was promptly removed after backlash over it being kernal level. The DRM stayed in the game though from 2020-2023.

Once the DRM was removed from Eternal there was a 0% performance gain, just like what happened when it was removed from 2016. If you don't agree then prove otherwise by doing exactly what you told us to do: search the internet.
Last edited by UNBREAKABLE; Mar 15 @ 1:32pm
Originally posted by blogsg1:
Originally posted by Chillin:

there was a major performance hit with raytracing when it final got into the game though
Two weeks after launch they added denuvo. It caused massive frame drops there was backlash so they removed it. It proved that denuvo does cause framedrops. Search the internet you will see it for yourself. There was many videos before and after denuvo implementation. It not myth it’s fact.believe what you want mate I couldn’t careless.

You don't even know what you are talking about, Bethesda added Denuvo Anti-Cheat after the game came out for the Battlemode and then took it out pretty quick because people got mad it was added after they bought the game, it had nothing to do with performance. Denuvo DRM was part of Doom Eternal for years, it only got removed a year ago. And no one noticed anything with performance when that happened.
Originally posted by Zapmaster:
There were zero performance issues with Denuvo and Eternal, nothing even changed when it was removed. What are you talking about.
what a blatant lie :lunar2019crylaughingpig:
Originally posted by Lachdamon XD:
Originally posted by Zapmaster:
There were zero performance issues with Denuvo and Eternal, nothing even changed when it was removed. What are you talking about.
what a blatant lie :lunar2019crylaughingpig:

Ok, prove me wrong then. :steamfacepalm:
Originally posted by Lachdamon XD:
Originally posted by Zapmaster:
There were zero performance issues with Denuvo and Eternal, nothing even changed when it was removed. What are you talking about.
what a blatant lie :lunar2019crylaughingpig:
I wouldn't call that a blatant lie. There are some people who clearly appeared to have been affected, and others like myself, who did not experience any performance loss.
lukaself Mar 16 @ 4:52pm 
Originally posted by Zapmaster:
There were zero performance issues with Denuvo and Eternal, nothing even changed when it was removed. What are you talking about.
Both Doom Eternal and Doom 2016 exhibited a change in performance when Denuvo was removed. It was significant in CPU bound performance tests - 1080p low settings, while almost imperceptible in GPU bound scenarios like 4K high settings. Still, there was a difference and the the fact that Doom didn't seem to be heavily affected overall is because the devs went to great lengths to optimize those games, not because Denuvo has no impact.
https://www.youtube.com/watch?v=L8FRqaZAxWo

Recognizing issues such as this one is how we get better games. Now stop calling each other names and kiss. :toglove:
Last edited by lukaself; Mar 16 @ 4:55pm
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Date Posted: Mar 11 @ 10:30pm
Posts: 12