DOOM: The Dark Ages

DOOM: The Dark Ages

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Anti-RTX mod?
this is a doom game it shouldnt be demanding
its also less visually impressive than the last game somehow
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Showing 1-15 of 54 comments
KnightimeX May 13 @ 10:09pm 
the rtx is mostly for hits marks and damage
once the game opens up i'll let you know what can be turned off, rtx wise.
rtx graphics most likely can be disables but rtx used for other things is hard coded and thats mostly free anyways
there is no point in that mod because u only see dark and black because there would be minimal lightning and illumination.

just upgrade now or maybe wait for a decent price drop on raytracing gpus.
Lightdral May 13 @ 11:13pm 
Originally posted by nakedsunoo7:
there is no point in that mod because u only see dark and black because there would be minimal lightning and illumination.

just upgrade now or maybe wait for a decent price drop on raytracing gpus.
This would be the main issue since the engine has no other lightning.
Icy1007 May 13 @ 11:16pm 
No, this is not a thing that will happen. They don't have rasterized lighting or GI.

You might be able to remove the check to launch the game, but it will just crash like those with integrated AMD GPUs on their Ryzen CPU are dealing with.

TDA is MUCH better looking than Eternal.
Last edited by Icy1007; May 13 @ 11:17pm
Icy1007 May 13 @ 11:16pm 
Originally posted by KnightimeX:
the rtx is mostly for hits marks and damage
once the game opens up i'll let you know what can be turned off, rtx wise.
rtx graphics most likely can be disables but rtx used for other things is hard coded and thats mostly free anyways
RTX is not used for hit marks or damage...
Originally posted by aiden maaaaaan!:
this is a doom game it shouldnt be demanding
its also less visually impressive than the last game somehow

You can turn down the global illumination / indirect lighting to the point where all bounce lighth (the raytracing part of this game) is inactive.

Looks garbage because now you don't have indirect light. But its an option if you are really struggling

If you know what you are looking at it honestly looks far better. The quality of the light alone is fantastic.

What do you define as bad performance? What res and fps are you trying to hit?
Last edited by ChubbiChibbai; May 13 @ 11:20pm
Icy1007 May 13 @ 11:21pm 
Originally posted by ChubbiChibbai:
Originally posted by aiden maaaaaan!:
this is a doom game it shouldnt be demanding
its also less visually impressive than the last game somehow

You can turn down the global illumination / indirect lighting to the point where all bounce lighth (the raytracing part of this game) is inactive.

Looks garbage because now you don't have indirect light. But its an option if you are really struggling

If you know what you are looking at it honestly looks far better. The quality of the light alone is fantastic.

What do you define as bad performance? What res and fps are you trying to hit?
And have the game look very dark and bad. Yes

The game runs well even on Ultra Nightmare with a RTX 3060.
xxsmbr May 13 @ 11:56pm 
Originally posted by KnightimeX:
the rtx is mostly for hits marks and damage
once the game opens up i'll let you know what can be turned off, rtx wise.
rtx graphics most likely can be disables but rtx used for other things is hard coded and thats mostly free anyways
You have no idea what you are on about. RTX has nothing to do with marks and damage. RTX is an Nvidia term for one. RT is used for real time global illumination and reflections, shadows. IDtech 8 is built around using this and this only with no baked lighting or shadows.

If you turn these features off you basically have a complete unlit black game world. Marks and damage is nothing to do with it at all.
Never trust someone who hates ray tracing and refers to it as "RTX"
Originally posted by BrochachoTB:
Never trust someone who hates ray tracing and refers to it as "RTX"
No one mentioned your stupid Gay-Tracing.

The game doesnt launch unless you have an RTX card.
Originally posted by nakedsunoo7:
there is no point in that mod because u only see dark and black because there would be minimal lightning and illumination.

just upgrade now or maybe wait for a decent price drop on raytracing gpus.
Why is this necessary when the game looks like its from 2015

clearly they got paid for exclusivity by Nvidia
-Tr¡Ρ- May 14 @ 2:59pm 
Originally posted by aiden maaaaaan!:
Originally posted by BrochachoTB:
Never trust someone who hates ray tracing and refers to it as "RTX"
No one mentioned your stupid Gay-Tracing.

The game doesnt launch unless you have an RTX card.


lmao. You don't understand how idTech8 works. This isn't UE5, RT isn't an "option" it is integrated from the ground up. You can choose -- compatibility or optimization. You can't have both. Sorry.
DM May 14 @ 3:01pm 
Originally posted by aiden maaaaaan!:
this is a doom game it shouldnt be demanding
its also less visually impressive than the last game somehow

LOL good luck with that! The game relies on RTGI, if you turn off the RTGI in the console commands most of the lighting in the game goes black because the RT is missing and its required to calculate the lighting and shadows for everything.
Originally posted by aiden maaaaaan!:
Originally posted by nakedsunoo7:
there is no point in that mod because u only see dark and black because there would be minimal lightning and illumination.

just upgrade now or maybe wait for a decent price drop on raytracing gpus.
Why is this necessary when the game looks like its from 2015

clearly they got paid for exclusivity by Nvidia
I assume it would look bad at 1080p low, which you are forced to play it at right? All the 4k footage I've seen show how fantastic the game looks in action. I can't wait to crank it up at 4k and get ripping and tearing. I made sure I had my 4080S for release, I knew this was going to happen because they had said it was going to REQUIRE an RTX capable card, so anyone with a brain would realise the better the card the higher the settings you can use. I was set out to purchase a 4090 but my Vmax needed tires for the summer so I compromised with the 4080S.
Originally posted by -Tr¡Ρ-:
lmao. You don't understand how idTech8 works. This isn't UE5, RT isn't an "option" it is integrated from the ground up. You can choose -- compatibility or optimization. You can't have both. Sorry.


Originally posted by DM:
LOL good luck with that! The game relies on RTGI, if you turn off the RTGI in the console commands most of the lighting in the game goes black because the RT is missing and its required to calculate the lighting and shadows for everything.

"durr its not optional"
yes this is by design in order to lock out otherwise functional cards that the majority of people own.

Originally posted by ChubbiChibbai:
What do you define as bad performance? What res and fps are you trying to hit?
There are zero problems with performance, which is why its a joke for them to include some obscure specific lighting mechanism that locks out the most common hardware. this game could run on a laptop were it not for Ray-Pooping
Originally posted by Quick☢420™:
I assume it would look bad at 1080p low, which you are forced to play it at right?
my monitor is 2k
Last edited by aiden maaaaaan!; May 14 @ 3:09pm
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