DOOM: The Dark Ages

DOOM: The Dark Ages

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AMD FSR Frame generation
Is just me or the in game FSR frame generation option doesn't feel that smooth
Yes it doubles the fps but it feels stuttery, its like the game starts running at a lower refresh rate. I have tried other frame gen tools such as AFMF 2.1 and lossless scaling and those feel much smoother but they also have more ghosting and artifacts and don't interact well with the hud compared to the in game frame gen.
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Showing 1-15 of 17 comments
FWDKILLER (Banned) May 13 @ 8:19pm 
Amd is far behind thats why.
Feels that way to me too. 7900XTX and 5800X3D I still prefer to run on Low with 90fps than use AI-slopscaling.
btanis20 May 13 @ 10:23pm 
FSR Frame Gen is currently bugged, so we'll have to wait until id patches it. (Hopefully, in time for the path tracing update, but that's wishful thinking.)
AMD718 May 14 @ 5:55pm 
Yes, FSR frame generation appears to be broken in this game. Every other game I use it in it's buttery smooth. In Doom dark ages, it doubles the FPS, frame times are flat, but I think it's only presenting half the frames. How the heck did they not catch that? 9950x3D, 9070 XT, 64GB
DU-wang May 14 @ 6:03pm 
Same issue here on gamepass version. FSR appears to double framerate, frametime is smooth, VRAM is not capping out. But the actual presented framerate is incredibly jtitery. This doesn't happen in other titles I've used FSR framegen on.
Crashed May 14 @ 6:09pm 
Originally posted by AMD718:
Yes, FSR frame generation appears to be broken in this game. Every other game I use it in it's buttery smooth. In Doom dark ages, it doubles the FPS, frame times are flat, but I think it's only presenting half the frames. How the heck did they not catch that? 9950x3D, 9070 XT, 64GB
I tried it in Starfield and the lag was very noticeable. Most of the time however (also with Doom TDA) the G-sync silently eats the frame drops.
Beebs May 14 @ 6:09pm 
I don't have any stuttering, but there is an issue with lighting, didn't notice it till one glaringly obvious light. It looks like I have film grain on max (its at 0) turn it to default and its a nice buttery smooth light, put on FSR and grainy. Now that this one light pointed out I can't stop seeing it even in the smallest amounts around some other light sources.
Originally posted by The Grinding of Isaac:
Is just me or the in game FSR frame generation option doesn't feel that smooth
Yes it doubles the fps but it feels stuttery, its like the game starts running at a lower refresh rate. I have tried other frame gen tools such as AFMF 2.1 and lossless scaling and those feel much smoother but they also have more ghosting and artifacts and don't interact well with the hud compared to the in game frame gen.

So I wasn’t tripping out either. Hopefully they fix this.
tar soul May 15 @ 7:45am 
for me turning on FSR frame gen drops my fps in half and insane amount of input lag, not sure how to fix. I was using it in stalker 2 with no issues whatsoever.
btanis20 May 15 @ 11:37am 
Originally posted by tar soul:
for me turning on FSR frame gen drops my fps in half and insane amount of input lag, not sure how to fix. I was using it in stalker 2 with no issues whatsoever.

Unfortunately, there isn't a way for us to fix it; only id themselves can.

I believe people were mentioning them on X about this bug, so hopefully, they'll patch it up soon.
Yes I just played it today and it's half the fps it indicates with FSR Frame generation. They need to make it work, so instead I recommend intel xess at performance/ultra performance, ultra nightmare, 4k on rx7900xt.
In order for frame generation to work properly in this game, you need to turn off vertical sync
Badman May 16 @ 12:49am 
Same here (gamepass version)
Pvs May 16 @ 1:24am 
I have the same problem
It`s a bug, fullscreen and borderless makes the game stutter, frames jumps up and down, if you try just windowed mode the framerate is stable and smooth, i have not yet found a fix.
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