DOOM: The Dark Ages

DOOM: The Dark Ages

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What are your thoughts on DOOM: The Dark Ages?
I've seen quite the discourse over this game so I'm interested in seeing how exactly people feel about it, and why they feel that way.

Personally I think that while DOOM 2016 and Eternal are better in some ways, this game is still quite good, and the difficulty sliders are probably the franchise's best addition, however the $70 price tag is absolutely dreadful.

So how do y'all feel about it? Please try to be calm as possible as I've already seen quite a few threads here break out into ugly fights and name-calling lmao
Last edited by Geara_Doga_Flakes; May 20 @ 7:36am
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Showing 1-15 of 165 comments
Gear May 20 @ 7:45am 
I refunded, mine. i'm not the guy that has patients to search for answers on how to correct problems on a new release, when it's just due 100% to iD's poorly optimized game. It looked like to fun to play..but not worth the $73 and change for such a bugged game.
SkidaRu May 20 @ 7:46am 
I honestly don't need to play the game to see how the studio is burnt out from churning out uninspired Doom Clones and spin offs. After the 2016 they fall into the same old trap of, job done, now rinse and repeat... The reason why I don't want to play Serious Sam is because it doesn't appeal to me.. Throw all the enemies and chaos you like at me, it just lacks any real spice or grit. Dark Ages is simply a lifeless single player area shooter made by the usual half talented dev hires of the past 10 years .
Last edited by SkidaRu; May 20 @ 7:49am
Ζiоqch May 20 @ 7:52am 
I'm not getting this game anytime soon, especially after yoinking DE for 3 bucks but I do have a question for the design philosophy.

If the point was to make a slower and more plodding DOOM guy that functioned like a tank, why add the dragon and battle armor sections?

Those would really only work as breaks from intense action and putting DOOM guy into a mecha only works if you're just playing as a bigger DOOM guy with even more satisfying guns so you can rip and tear giant demons like they were fodder.

Seems questionable.
Panda May 20 @ 7:53am 
Originally posted by SkidaRu:
I honestly don't need to play the game to see how the studio is burnt out from churning out uninspired Doom Clones and spin offs. After the 2016 they fall into the same old trap of, job done, now rinse and repeat... The reason why I don't want to play Serious Sam is because it doesn't appeal to me.. Throw all the enemies and chaos you like at me, it just lacks any real spice or grit. Dark Ages is simply a lifeless single player area shooter made by the usual half talented dev hires of the past 10 years .

but you spend all that money to buy oblivion remastered HAHAHAHA thats a single player game which is not even a new game its just a game with updated graphics, and then you GTA V same ♥♥♥♥ different day, your opinion is horrible let me guess you're one of those kids excited with cash straight up when gta 6 hits, you know its gunna be the same stuff as gta v right? oh but you're a fanboy so it makes sense, a fanboy with no actual common sense and it shows
Originally posted by Ζiоqch:
I'm not getting this game anytime soon, especially after yoinking DE for 3 bucks but I do have a question for the design philosophy.

If the point was to make a slower and more plodding DOOM guy that functioned like a tank, why add the dragon and battle armor sections?

Those would really only work as breaks from intense action and putting DOOM guy into a mecha only works if you're just playing as a bigger DOOM guy with even more satisfying guns so you can rip and tear giant demons like they were fodder.

Seems questionable.
Yeah, that's completely fair. I enjoyed the mech and dragon sections but they definitely feel a bit disconnected from the normal gameplay loop.

I wonder why they never did that sort of thing for Eternal's second DLC. It would've fit perfectly since that was the big finale of DOOM and they were already teasing it in the base game with the disassembled Atlan in your ship.
SkidaRu May 20 @ 8:00am 
Your freak out conjecture filled copium reveals all.

Originally posted by Panda:
Originally posted by SkidaRu:
I honestly don't need to play the game to see how the studio is burnt out from churning out uninspired Doom Clones and spin offs. After the 2016 they fall into the same old trap of, job done, now rinse and repeat... The reason why I don't want to play Serious Sam is because it doesn't appeal to me.. Throw all the enemies and chaos you like at me, it just lacks any real spice or grit. Dark Ages is simply a lifeless single player area shooter made by the usual half talented dev hires of the past 10 years .

but you spend all that money to buy oblivion remastered HAHAHAHA thats a single player game which is not even a new game its just a game with updated graphics, and then you GTA V same ♥♥♥♥ different day, your opinion is horrible let me guess you're one of those kids excited with cash straight up when gta 6 hits, you know its gunna be the same stuff as gta v right? oh but you're a fanboy so it makes sense, a fanboy with no actual common sense and it shows
Originally posted by SkidaRu:
Your freak out conjecture filled copium reveals all.

Originally posted by Panda:

but you spend all that money to buy oblivion remastered HAHAHAHA thats a single player game which is not even a new game its just a game with updated graphics, and then you GTA V same ♥♥♥♥ different day, your opinion is horrible let me guess you're one of those kids excited with cash straight up when gta 6 hits, you know its gunna be the same stuff as gta v right? oh but you're a fanboy so it makes sense, a fanboy with no actual common sense and it shows
Hey guys let's take it down a notch. This goes doubly so for the OP of that wall of text as well.
I am having fun with it. I have a few criticisms of it, but they are fairly minor. like the secrets being to easy to find, or the look of the guns. that about it just minor things. it runs pretty smooth for me, i am also running new hardware so there is that. for me it is a solid 8 out of 10. It is not as good as Doom Eternal, but better then 2016 in my opinion.
Last edited by Dexter in the Dark; May 20 @ 8:11am
I'd give it an 8. Maybe a 9 but the ost is not that great so far. I also don't care for the mech and dragon segments. I'm just here to slay lol
Thubz May 20 @ 8:21am 
i wanted to get it as i love doom games but all the bugs and the 80euro price tag keep me away i find 80 for a game bit much and it then also having issues is just not worth the money to me i'll just wait for a sell and by the time game is also fully patched
Sucks.
Nothing feels good.
If they wanted a classic approach, just set the game immediately after Doom 64 and tell the tale of "How the Doom Marine got his groove back".

Music, they could have gone with Sonic Mayhem.
Finishing Move only does stock music but this was their big break and they blew it.
Gameplay-wise I like the shield, but the other melee options feel floaty.
It just hit me that the parry mechanic is directly stolen from Ultrakill, but they did not even add a nod to Hakita, f* Bethesda.
It also does not work here because MOST projectiles in UK can be parried, and the game was made way too easy to accommodate game journalists because no one has told the gaming industry that no one reads gaming outlets ever since they declared a war on gamers.

The level design is way too simple and soulless.
The price and requirements are ridiculous.

There is nothing I like about this because this is neither Ultrakill, nor Eternal, nor a Boomer Shooter. It is just slop.
Originally posted by os0111:
Doom , Doom eternal was something made in USA Americans could be proud of

- and there is not much of it out there modern times *

Dark Ages is a hoax made by communists in China to shame Americans with

I think Doom guy kicked demons ass , Dark Ages is a useless f piece of ♥♥♥♥ can not move

How else do you want it explained ! Ha ha.

This but unrionically.
Eternal was the best game made in the Trump presidency.
Dark Ages is a Sleepy Joe game.
Coldhands May 20 @ 8:28am 
I like The Dark Ages, and I'm glad it went a different direction from Eternal (loved Eternal, but I don't think there was any design space left that way). Overall, I think I like TDA a little more than Doom 2016 and a little less than Eternal.
The price doesn't bother me because I've got Game Pass, and I've been expecting AAA launch prices to increase for about a decade now.
Vryndar May 20 @ 8:36am 
I like it, it's great but it isn't even nearly the masterpiece that both 2016 and Eternal was, and that's not me disliking the combat loop or the core game in itself, I like that it's different. For the same reason many people still hate Eternal for being very different from 2016.

Just feels like some of the magic is missing, dragon mechanic/gameplay feels a bit awkwardly implemented, not super horrible but it's not anything amazing, it really gives you vibes from early 2000's shooters with filler sections. Could've been more polished or better overall. Mechs feel fine and are pretty cool, still not sure why the titans and atlans move faster from that POV than when on the ground where they move very slow. Kinda gives you the feeling that you miss playing as the Slayer every time you do.

Some quality of life stuff that was a clear upgrade from 2016 going into Eternal feels like it's missing in TDA, I am not as big of a fan of the upgrading system for example, it was excellent before and felt way more satisfying to choose your upgrades rather than hunting down Demonic Essences that automatically give it to you.

Big minus points for me are:
- Way too expensive for what it is at launch
- Difficulty sliders are just bad, it makes difficulty selection completely undefined and that has always been a significant thing in Doom since 1993. UV is UV, Nightmare is Nightmare. That and I have no idea why you can make the game piss easy with sliders on Ultra Nightmare especially.
- Forced raytracing is just a mistake. The game doesn't need it and it for sure alienated a lot of customers from being able to play it with non-RT cards (me included before I got a new GPU).
- Not as many retro references from id's past or Doom (not a bad thing per se, I just miss it from the other games because it was done right for secrets and collectibles).
- A bit too many lengthy cutscenes, I don't mind the story getting told and expanded upon so maybe it's a dilemma.
- The soundtrack is really good but it's not as memorable as a whole or distinct like it used to be melody-wise, and it's not mixed in as good as Mick's is. More like a background track most of the time instead of empowering and playing in sync to what you do.
Magneo May 20 @ 8:39am 
Generally agree with 'Coldhands'. Have this on battle.net platform and having a good time just started chapter 5 I think with the Dragon. Change of direction is good. I'll probably give it a few playthroughs. I understand technical issues are a pain in the butt, yet the game itself, I don't get all the rage and complaining.
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