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He's not wrong, the balance between weapons is non existant, you can almost swap to any weapon of the roster and it does rarely make a difference because it's focused on melee and shield more then gunplay, the combat is very bland, and the music is unremarkable, feeling like AI generic soundtracks.
The overall graphic fidelity does not look better then previous entries, i'd even say that textures of the environment while upclose, look less defined and detailed then previous iterations of the franchise, especially less detailed then doom eternal.
But the worst is the hyper repetitive shield parry bash gameplay where guns are rendered almost completely useless for a FPS game that used to be weapon centric.
The overall game design and enemy encounters is laughable, boss battles are mostly cheap temu dark soul tier parry repeat 100 times until it's finished.
oh no, the famed "synthetic man"
who's next, "Yellow Mousepad... is displeased with this game"
All more reason to check his channel. Not his fault Gaming Industry is in the Toilet, but those who pre-order Premium Editions day-0 are guilty.
Quality over quantity. Life is too short to pay attention to D-List YouTube micro-celebrities.
Somehow they made a completely different Doom game and it makes me want to pick up the other games again when I finished it. Hopefully TDA did not spoil my muscle memory when I play 2016 or Eternal again.