DOOM: The Dark Ages

DOOM: The Dark Ages

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This game eats inputs like no other
Seriously, after every single animation it takes a solid whole second to recoup (I'm not talking about intended slowdown, the game is clearly glitching out, standing there and weapons bugged downwards, can't move but can def take damage) and and then eats all inputs and has zero queue for swapping weapons. The game is pretty good so far, but this does not seem intended at all. Anyone else having an issue like this? It's getting slightly annoying.
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Showing 1-5 of 5 comments
DiABLO May 18 @ 3:15pm 
Must be a local issue on your computer.. I completed 3 times, 90 hours ingame and did not experience this one single time. Try to download LATMON to see if you have something thats causing latency.
Almaz May 18 @ 3:16pm 
my favorite one is when you for example parry one attack in combo, hit with melee, understand that you are gonna get hit, trying to block, get damage and hold shield for like one second even tho you are not holding the button. just genius
Almaz May 18 @ 3:19pm 
Originally posted by DiABLO:
Must be a local issue on your computer.. I completed 3 times, 90 hours ingame and did not experience this one single time. Try to download LATMON to see if you have something thats causing latency.
15 hours a day? you know what grass is, right?
Originally posted by DiABLO:
Must be a local issue on your computer.. I completed 3 times, 90 hours ingame and did not experience this one single time. Try to download LATMON to see if you have something thats causing latency.
can almost guarantee it is not my PC, to put it short. My specs are fine, game runs fine, and don't have any issues with other games like this, not even doom eternal
Originally posted by Almaz:
my favorite one is when you for example parry one attack in combo, hit with melee, understand that you are gonna get hit, trying to block, get damage and hold shield for like one second even tho you are not holding the button. just genius
that's another issue, sometimes block is bugged and stays up and won't let me put it back down, seems to only happen after I parry a melee attack though.
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Showing 1-5 of 5 comments
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