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Also doesn't work on gamepass version so far.
But still very cool for modders to make the game playable for lower end hardware.
Still shows not only it's possible but it was easily done by not even having the in engine tools, it proves that it's 2000% a deliberate ♥♥♥♥ choice that has no bearings in reality cauz the ennemies can be dismantled and still shot at without RT.
This excuse and argument from ID for mandatory RT doesn't stand at all and can be put to rest.
You should be happy that more people can play the game not less.
The funny thing is the game running without RT on more recent hardware does not even look that different then with RT on. almost insignificantly different.
Why does it seem like you don't like it when people find ways to play a game which was impossible to play just a day ago?
What are you a negative Nancy or something.
It's just funny how it was objectively and quantifiably false.
It does not, it dips into single digit FPS frequently on a level that doesn't even have much going on, you can see that here: https://www.youtube.com/watch?v=jn6-xSYsN4I
Also isn't this just forcing software raytracing, and not removing it?
Give it time modders are going to go to ♥♥♥♥ around with the game to make it playable on many rigs.
I am not arguing against the existence of the mod, I love mods. But the whole argument OP is presenting is that Dark Ages doesn't need ray tracing to run, when this mod is simply forcing software ray tracing instead.
You cant remove it! If you remove RTGI its like shut down the sun.
The whole lighting is RTGI based. Raytracing is not just reflections...
Maybe these "remove raytracing guys" should understand WHAT RTGI does...
Its so dumb
As you already wrote (fantastic comment by the way):
Coming right up, just after "disable textures" and "disable animations" updates. Oh wait, we'll probably have to wait for at least "disable physics" before that. Well, maybe "disable shadows" as well.