DOOM: The Dark Ages

DOOM: The Dark Ages

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Balder May 17 @ 2:19am
Ugly low resolution textures in Doom The Dark Ages
Hi,

I've been pleasantly surprised by Doom The Dark Ages. By the fifth level the fun factor and complexity really takes off IMO.

However, there are some ugly low resolution textures here and there. It's particularly obvious in the fifth map (with the mech dragon).

It such a shame, because after "fixing" the broken HDR with in game Accessibility contrast and brightness, the visuals have the same punch and clarity like Doom Eternal. It's too bad there are such visual blemishes in an otherwise amazing looking game.

A high resolution texture pack for PCs, would certainly be very much welcomed.

NB: Visuals settings at max. Film Grain and C.A. turned off. Using DLSS with DLAA.
Last edited by Balder; May 17 @ 2:21am
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Showing 1-9 of 9 comments
They introduced very good textures in Eternal but it seems like in this one because it's more open world, they had to sacrifice their quality

Its a shame
Same thing in Eternal. My bet is that it is a consequence of removal of the Megatexture tech while not enforcing any strict guidelines for the art team in terms of what is acceptable texture wise.
Balder May 17 @ 3:29am 
Originally posted by Gonsnakex:
They introduced very good textures in Eternal but it seems like in this one because it's more open world, they had to sacrifice their quality

Its a shame

Yeah, it's probably a console limitation issue. Some games (Far Cry 5, Kingdom Come Deliverance etc.) offer a high-res texture pack for PC players, as that doesn't impact performance using a graphics card with sufficient VRAM. Dark Ages would definitely benefit from higher res textures.

The visuals overall in Dark Ages are great once your fix the HDR, but there are too many low-res eye sores IMO - like straight out of a 2005 game.
Last edited by Balder; May 17 @ 3:34am
Balder May 17 @ 3:36am 
Originally posted by Raytraced:
Same thing in Eternal. My bet is that it is a consequence of removal of the Megatexture tech while not enforcing any strict guidelines for the art team in terms of what is acceptable texture wise.

I get your point, but not to the same extent. There are some low-res stuff in DE if you get real close (nothing really bad), but in Dark Ages you can easily see extremely low res textures going by while fighting enemies - parts of space ships, glowing barrels etc.
Yeah some textures are low while a lot look pretty good. A 4k texture pack would be nice, my 4090 was using 18gb at one point in 4k though.. must be the raytracing eating it all up
Balder May 17 @ 3:47am 
Originally posted by genericwhitemale:
Yeah some textures are low while a lot look pretty good. A 4k texture pack would be nice, my 4090 was using 18gb at one point in 4k though.. must be the raytracing eating it all up

A big part of my enjoyment of the recent Doom games are the visuals, as there isn't much a real story. The environments themselves kinda become the story during the campaign IMO.

Better high-res textures for PC gamers would make a world of difference for this game type of game.
Last edited by Balder; May 17 @ 3:49am
Terepin May 17 @ 3:52am 
It's a price for making the game run on 8GB GPUs. We can only hope that they will release an optional hi-res texture pack.
Originally posted by Balder:
Originally posted by genericwhitemale:
Yeah some textures are low while a lot look pretty good. A 4k texture pack would be nice, my 4090 was using 18gb at one point in 4k though.. must be the raytracing eating it all up

A big part of my enjoyment of the recent Doom games are the visuals, as there isn't much a real story. The environments themselves kinda become the story during the campaign IMO.

Better high-res textures for PC gamers would make a world of difference for this game type of game.
I won't guess and say it was designed with Path Tracing in mind, but the textures look a lot better with PT that's for sure

https://www.dsogaming.com/screenshot-news/doom-the-dark-ages-first-path-tracing-graphics-comparison/#gid=1&pid=2
Balder May 17 @ 4:00am 
Originally posted by genericwhitemale:
Originally posted by Balder:

A big part of my enjoyment of the recent Doom games are the visuals, as there isn't much a real story. The environments themselves kinda become the story during the campaign IMO.

Better high-res textures for PC gamers would make a world of difference for this game type of game.
I won't guess and say it was designed with Path Tracing in mind, but the textures look a lot better with PT that's for sure

https://www.dsogaming.com/screenshot-news/doom-the-dark-ages-first-path-tracing-graphics-comparison/#gid=1&pid=2

Nice! I didn't know path tracing was planned for this game, but I doubt it will fix the extremely low res textures in question. Looking forward to test the game with PT though.
Last edited by Balder; May 17 @ 4:00am
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