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Also laughable to pretend like it’s normal for 5 years to go by and pretend like going from 165 frames max quality to 40 frames lowest native is somehow normal.
It shouldn’t be expected for fans to have to shill out over a 1000 dollars on new gpus just because ray tracing is forced on.
It’s called artificial bottlenecking with raytracing.
That's modern gameing 101 game's don't look much better than game's 5-10years ago but are 2X-3X more demanding because of reasons.
And here you are, complaining that 6 year hardware, that wasn't even top of the line at the time of purchase, is not performing. Welcome to reality.
You paid how much for a card and still require AI and fake frames to boost your fps to a reasonable amount? I’d be pissed if I spent money on a 4000 or 5000 series card and have to use these techniques.
Like are you able to comprehend the reality of me being able to run this game pretty well if there was no forced raytracing? Does that compute?
Going to have to wait out the next half a decade until mid range hardware doesn't chug when RTX is enabled.
Mandatory RT at this point in time does one thing and that is cut out a portion of your paying customers.
So were playing game's that don't look much better than game's 5-10years ago on hardware that's not much better than hardware 5years ago which is a hell of a lot more expensive now and game's are now like 2x to 3X more demanding were basically almost everyone is forced to rely on upscaling so now our game's are now blurrier than game's 5-10years ago because of the upscaling and badly implement TAA.
Modern gameing is a ♥♥♥♥ show.