DOOM: The Dark Ages

DOOM: The Dark Ages

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Can't even launch the game without Ray Tracing..
So.. just because my GPU doesn't have/support Ray Tracing, I can't even play the ♥♥♥♥♥♥♥ game? I'm sorry, but who the ♥♥♥♥ thought that is a good idea? I can literally play everything, but this game, just because of stupid thing like Ray Tracing that I don't even ♥♥♥♥♥♥♥ like in games? What are the devs smoking nowadays is insane. Stop putting mandatory things that most/half of the people don't even want.

And no, I didn't read requirements because I expect I can RUN everything at least on the lowest settings (which I don't even do, I can run most things on ultra/high or at least medium). And for anyone saying "just upgrade bozo" no.. ♥♥♥♥ no, just because of one stupid game I won't upgrade GPU for which I probably had to upgrade whole PC drowning thousands of Kronen down the ♥♥♥♥♥♥♥ drain, when my PC is still decent.

edit: I will simply wait until I upgrade in few years.. thanks for the info from you guys. But I still dislike RT.
Last edited by Vejcucnik; May 15 @ 10:05am
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Showing 1-15 of 83 comments
space May 15 @ 9:41am 
obviously? it's rt only game and has been known for quite a while now
deezus May 15 @ 9:42am 
This is only going to happen more in the future so you better keep an eye on the minimum requirements moving forward.
Milkdust May 15 @ 9:43am 
Lazy devs and Nvidia kickback.
Nvidia paid a lot of money for you to not play the game, so just wait for a patch
To be fair, if your PC was decent then it could run this game at the very least on lower settings.
Nitro May 15 @ 9:44am 
Obviously, Nvidia has given a lot of money to Bethesda in order to promote new graphics cards.
deezus May 15 @ 9:44am 
Originally posted by Milkdust:
Lazy devs and Nvidia kickback.
Has nothing to do with NVIDIA. The game works fine with AMD raytracing.
Originally posted by Spectrum Fox:
To be fair, if your PC was decent then it could run this game at the very least on lower settings.
I image if I could start the game I would be able to play at least on medium.. but my GPU simply doesn't support RT because it is a year older then their minimum required GPU.
Originally posted by Milkdust:
Lazy devs and Nvidia kickback.

Nonsense, runs perfect on rx 9070 xt
Originally posted by Vejcucnik:
Originally posted by Spectrum Fox:
To be fair, if your PC was decent then it could run this game at the very least on lower settings.
I image if I could start the game I would be able to play at least on medium.. but my GPU simply doesn't support RT because it is a year older then their minimum required GPU.

"NVIDIA RTX 2060 SUPER or better, AMD RX 6600 or better" are examples of minimum required cards, and anything below that is not considered decent anymore.
Last edited by Spectrum Fox; May 15 @ 9:49am
space May 15 @ 9:48am 
Originally posted by Milkdust:
Lazy devs and Nvidia kickback.
nvidia conspiracies living rent free
I was tempted to buy the game for 70 bucks, but after I saw that tracing was mandatory, parrying was mandatory, and there were boring mandatory mech and dragon missions, I realized that they didn't need my money.
Originally posted by Spectrum Fox:
Originally posted by Vejcucnik:
I image if I could start the game I would be able to play at least on medium.. but my GPU simply doesn't support RT because it is a year older then their minimum required GPU.

"NVIDIA RTX 2060 SUPER or better, AMD RX 6600 or better" are examples of minimum required cards, and they're not examples of decent anymore.

I have RX 5700 XT.. And if that is no longer decent than why I can still play most games 100FPS+ on high/ultra.. I would still say that's decent enough. It's definitely not the best, but If I can still pull such numbers on most games, I'm content.. I will simply just skip this game until I upgrade my PC in few years.. But it is still stupid making RT mandatory when I don't even use that stupid system.. but whatever I guess..
Last edited by Vejcucnik; May 15 @ 9:54am
Originally posted by Vejcucnik:
Originally posted by Spectrum Fox:

"NVIDIA RTX 2060 SUPER or better, AMD RX 6600 or better" are examples of minimum required cards, and they're not examples of decent anymore.

I have RX 5700 XT.. And if that is no longer decent than why I can still play most game 100FPS+ on high/ultra.. I would still say that's decent enough. It's definitely not the best, but If I can still pull such numbers on most games, I'm content.. I will simply just skip this game until I upgrade my PC in few years.. But it is still stupid making RT mandatory when I don't even use that stupid system.. but whatever I guess..

There are plenty of other games that don't require RT. This one does. That's just how it is.
Originally posted by Vejcucnik:
So.. just because my GPU doesn't have/support Ray Tracing, I can't even play the ♥♥♥♥♥♥♥ game? I'm sorry, but who the ♥♥♥♥ thought that is a good idea? I can literally play everything, but this game, just because of stupid thing like Ray Tracing that I don't even ♥♥♥♥♥♥♥ like in games? What are the devs smoking nowadays is insane. Stop putting mandatory things that most/half of the people don't even want.

And no, I didn't read requirements because I expect I can RUN everything at least on the lowest settings (which I don't even do, I can run most things on ultra/high or at least medium). And for anyone saying "just upgrade bozo" no.. ♥♥♥♥ no, just because of one stupid game I won't upgrade GPU for which I probably had to upgrade whole PC drowning thousands of Kronen down the ♥♥♥♥♥♥♥ drain, when my PC is still decent.

I mean it was clearly stated in the minimum spec.

The reason is that the IDTech8 engine is primarily designed for making fast FPS games that look good but still run at 60FPS on current generation consoles which support Ray Tracing.

The engines is not licensed out but made for use by Xbox Studios internally.

Since PC is not the primary use case for the engine they built a hybrid light system with required ray traced elements, so only PCs that support Ray Tracing are suitable targets for the engine. The idea behind that was to create lighting that had real time dynamic ray traced elements where they gave the best impact but performed better than engines that fully utilised ray tracing as a complete lighting solution. Which it does at least on my PC and looks great doing it.
Last edited by ebolaconundrum; May 15 @ 9:58am
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